AI Ambulance resource can be used standalone or with ESX & QBcore support for enhanced features (like restricting use to when ems is not in game, and billing)
With a simple command, the ambulance will dispatch to your location, pick you up, and transport you to the nearest hospital location (configurable in the config) and heal or revive you.
Use this script with his SWhospital script + visn_are, and the whole experience is over the top and quite immersive. Its been a nice package for those who are looking for more from there medical system but still have simple ways to treat people that dont like the indepth game play that visn are provides
Driver may be drunk, but they get paid minimum wage. You always make it before the timer runs out
thinking about getting this, but currently have the issue where my players cant send messages in chat when they are dead… so would have to figure that out first, otherwise they wouldnt be able to use commands…
Not built in, however it does work standalone and there are custom functions where you can add your own code to work with qbcore. I do plan on adding support natively for qbcore in the future also.