⛽️ [PAID] [QBCore][Standalone][ESX] Fuel system - Different designs | Different types of fuel | Convenient configuration file | Electric and Conventional Refueling | UI | Burevestnik

Yes, of course, please send me your transaction number in a private message. :blush:

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Got it everything is fine! Thanks

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Update 1.7.0 of all versions :fuelpump:

  • Fixed a bug where in some cases it was impossible to shoot after refueling.
  • Fixed a bug where it was possible to drive, get out of transport and use other keys that should have been locked.
  • Minor bugs have been fixed.

Contact me if you have any questions.

niceee!

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hey , these UI are just beautiful but i want to test some of your works before purchasing evrything. do u have a “showcase” server ?

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Hello, thanks for rating our UI! :smiling_face_with_three_hearts:
We don’t have a showcase server. The demonstration of resources is presented in the form of screenshots and videos.
If you need more detailed information, you can contact us.

As I bought it, it works without any problems! Comprehensible instructions! Dear helpful Support Team. The scripts are perfect 10/10!

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Thank you for your review! We are very grateful to you for purchase and high appreciation! :heart::heart::heart:

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Fuel system Script: 5/5 :star: :star: :star: :star: :star:
Support: 5/5 :star: :star: :star: :star: :star:
Dear understanding team! Get fast response and accurate answers!

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Update 1.8.0 of all versions :fuelpump:

  • Improved fuel price settings.
  • Fixed a bug where in some cases it was possible to bug buttons in the UI
  • Minor bugs have been fixed.

Contact me if you have any questions.

Anyone know if is work whit cd_garage ?

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Hello @Sadpk !
The resource uses FiveM natives to set the fuel value for the car. This works perfectly with any other garage systems that use car state preservation. I don’t think your garage system will be an exception.
If you have any more questions, be sure to ask! :blush:

have you added fuel nozzles/hoses?

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Hello @little_Rosey1
No, you can see all the functionality in the description of the resource. :cowboy_hat_face:

Update 2.0.0 of all versions

  • The script has been completely rewritten.
  • Now the resource has a convenient configuration file.
  • Added the ability to identify the type of fuel for the vehicle during refueling.
  • Added support for ESX, QBCore, Standalone.
  • All past shortcomings and mistakes have been eliminated.
  • Responsiveness of the resource and interface has been increased.
  • The resource has been merged into a single file.
  • Added support for our :nazar_amulet: [FREE][Standalone] Interaction Button | Text UI resource !
  • Added exports for receiving and filling fuel.
  • Gasoline fuel cans (esx) were removed. Instead, you can now use any item to which you register the fuel replenishment export.

:mega: Contact me if you have any questions.

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Update 2.1.0 of all versions

  • Added the ability to translate the fuel type.
  • Redesigned the logic of determining the type of vehicle.
  • Fixed an error when in some cases, after exiting the electric vehicle, the fuel type was determined incorrectly.

:mega: Contact me if you have any questions.

Update 2.1.1 of all versions

  • Fixed a bug where some models of electric vehicles were detected incorrectly.
  • Translation error fixed.

:mega: Contact me if you have any questions.

After a week of testing on my server, I can say that this is a great resource! Good job :star: :star: :star: :star: :star:

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Thanks you for the review :purple_heart: