[PAID] [STANDALONE] Animation positioning

Animation Positioning

Check out my new script - 3D Texts!

YouTube showcase | Tebex package (NEW LINK)

Price: €6.8 + Tax

THIS RESOURCE IS PROTECTED WITH FIVEM ASSET ESCROW

The script allows you to change the position of your ped while playing an animation, so you can sit anywhere you want, and more.

Features:

  • editable command (and suggestion)
  • custom or native help text
  • editable default keys, players change theirs in-game (key mapping)
  • editable language locales
  • ability to integrate with animation scripts
  • old position return feature
  • distance limit

Resmon:

  • Idle: 0.0ms
  • Usage (with help text and distance limit): 0.03ms
Code is accessible: Config only
Subscription-based: No
Lines (approximately): 600
Requirements: None
Support: Yes
5 Likes

high quality

2 Likes

#winning

1 Like

Is it possible to change max height on this? Since I can see people abusing this to get on higher buildings etc

I’m planning to implement this pretty soon

1 Like

Hey bro, just implemented a similar feature

1 Like

Hi ! I can’t change the keys, when I change it nothing happen in game, alway the same keys. Do you think you can change it please ? Have a great day !

Hello! Default keys can be changed once. After the script is started the only way to change them is to do it in the game settings on the player’s side (the keybinds rely on key mappings). Players can also delete their fivem.cfg from %AppData%\CitizenFX to reset all keybinds from every server they have played on. Cheers

Ohhh it’s a keybind I understand it better ! Thank you. you script is amazing, thank you.

I don’t know if it’s possible, but do you think it’s possible to use collision to not pass through a door or wall for exemple ? Even if you can’t tp and you are reset to you initial position, you still can see what is happening behind a door or wall. Have a good day !

Unfortunately - I don’t think it is possible, because as you have said before, the script teleports the player (afaik it’s the only way for the script to work like it does), but when I’ll find a way to do it this way I will definitely implement it asap.

1 Like

Does this sync well with players? What about if the player is not in the streaming range and then comes to a player with new position?

It synchronizes after every move with all players no matter their position on the map as the update event goes on -1 target, so when it comes to anim positioning and new players appear nearby they see everything related clearly.

1 Like

Hello, how can I contact u?

PM me on forum