Not at all, me and aqua work together. This is using Forza Horzion 2 (XBOX ONE) as a source.
Aqua uses actually, a lamborghini gallardo engine from horizon 3
I Do also have a free version, but the sole reason of this port, is that as far as i’m concerned this is one of the few usable sources of the OEM Race exhaust option for the huracan (lp610)
In theory, but when going a bit more deeply on the origin of those sounds, most of then are librarys recorded by professional companys, which are then sold for game developers.
So unless it is synthesized like it used to be on older games such as gran turismo 6, the text lines still are valid, providing a more precise description of what exactly the sound is, instead of a vague "“Lamborghini V10 Sound”
A Popular misconception, but unfortunatley, it isn’t as easy as that.
The only reason custom sound waves are possible, is due to a software developed by me, that alongside another tool, can generate and translate the proper data to ensure compatibility with the custom .wav file.
Currently, only 3 people are actively producing this sort of custom waves sounds, as they’re part of the development team, and have been with me since the beggining.
If you do try to make it by your own, you’ll see that it will sound completly distorted, since it won’t have the proper data attached to it.
As for the pricing, the average comission price for this sort of sound is arround the 40~50$, so the price do is low, but i also do agree that 12$/Sound isn’t a good deal on the consumer side and on that note, the price has been adjusted.
I Apreciate the feedback, look foward for hearing more.