Description
I wanted to make a script that was a bit more advanced then your basic FiveM fishing script. So I tried to blend aspects of Stardew Valley, OSRS, and my own ideas together. Hope you enjoy!
Features
- Highly configurable
- Low resource usage
- A custom fishing minigame for catching fish
- 3 different fishing biomes including rivers, lakes, and oceans each with their own unique set of fish to catch
- Day / Night fishing where only certain species can be caught in either day, night, or both
- Legal and illegal fish to catch with items that tell players what fish are illegal based off the config settings
- Legal and illegal fishing areas with ways for cops to check if the area is legal or illegal
- 35 different fishing locations that gives the script a “fish anywhere feel” and allows more locations to be configured easily
- Over 30+ different fish to catch all with dynamic weights, sizes, and accurate images with the ability for more to be configured easily
- A crate which players can catch that has a chance of give a random item
- Based of Old School Runescape’s drop tables
- Each location in the Config.Locations table has a chances table associated with it. The chances table defines the probability of receiving that rarity of fish when catching a fish. Drop chances are often expressed as a fraction or a percentage. Rarer fish have lower drop chances, meaning they are harder to obtain. (Common, Uncommon, Rare, Epic, Legendary)
- When a player catches a fish, the game performs a “roll” against the biome’s drop table. The roll corresponds to a specific item on the drop table.
- 3 different fishing baits varying in skill to use for each biome with 5 different variations that apply different bonuses and effects while fishing
- Catching Speed Bonus: Percentage of time decreased between catching fish
- Lure Power: Percentage of “empty” catches removed from drop table
- Bonus Fish: Percentage of bonus fish with matching rarity of the bait used will be added to the drop table
- Deep sea, live, and lure
- Starter, Competent, Expert, Professional, and Master
- 5 different fishing rods varying in skill to use that apply different bonuses and effects while fishing
- Rod Sensitivity: Percentage of shoes and sticks will be removed from the drop table
- Reel Sensitivity: Makes the minigame easier
- Starter, Competent, Expert, Professional, and Master
- Fishing EXP system that unlocks better equipment that makes fishing easier for those who put the time in
- Fishing Market where players can sell fish based off size, weight, and rarity
- Fish Market Point system which allows fishers to earn more money based on how many Market Points they’ve collected
- Legal and Illegal Fish Market Contracts with scaling difficulty offered by the Fish Market for bonus EXP, money, and Market Points
- Fishing Licenses with police interactions
Showcase
Base Dependencies
ox_mysql
ox_inventory
ox_target
ox_lib
QBCore Dependencies
ESX Dependencies
Tebex Escrow 15$
Tebex Unlocked 20$
Code is accessible | No / Yes |
Subscription-based | No |
Lines (approximately) | 4000+ |
Requirements | QBCore / ESX |
Support | Yes |