🎨 [PAID] Skineditor & Character Creation Menu [ ESX | QBCore | Standalone ]

Character creation and editing system
The script will allow you to get rid of many resources that perform the same function - editing the appearance


Features:

  • Convenient and thoughtful character creation system
  • You can zoom in on the camera and rotate the character as you like
  • When registering a passport, the player will not be able to accidentally close the menu, thereby corrupting the character with blank data
  • Character editing points - you can add various character editing points in the places you need, and for each individual point you can specify the available editing components. By customizing the components, you can add clothing stores, barber shops, and plastic surgeons.
  • At the moment, the script does not support the processing of money, so editing a character at any of the created points will not require payment from the player
  • Wardrobes can be placed in any place you need. And also it can be opened by sending a request to the script (Needed for integration with house systems)
  • As a server staff, you can open the editor menu for yourself or for any player anywhere using the /skineditor command
  • Players can select ped models added to config (If you don’t want to give players this option, just remove the ‘model’ component in the editor menu settings)
  • Server staff can also set and disable ped models for any player using the /setped and /delped commands
  • The script works with ESX, QBCore and Standalone

For this script to work correctly, you must disable all other scripts responsible for the appearance of the character (skinchanger, esx-skin, esx-clothes, renzu_clothes, qb-clothing and any other similar scripts)

Languages: English, Russian, Dutch, Hebrew


Showcase
Video: YouTube

Screenshots











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Code is accessible No
Subscription-based No
Lines (approximately) 2500
Requirements None
Support Yes
7 Likes

Nice work, is the css of the ui itself accessible to change e.g. color of the border lines etc…?

2 Likes

Thanks!
CSS file is available and you can change it

2 Likes

Thanks for the feedback, the bug has been fixed.
You can get an update on the keymaster

Support has been great. It wasn’t working perfectly at first but after some tweaks from the developer I personally think this is the best character creator you can get for QBCore. Would definitely recommend it. Thank you again!!! I love this.

1 Like

Thank you very much for your feedback :slightly_smiling_face:

1 Like

Update 1.0.2


  • Fixed a error at the end of the locales file

  • Language packs are moved to separate files and placed in the locales folder

  • Fixed character rotation issue after completing or canceling character creation

  • Added version control script

Are there instructions on how to install this and configure it properly for QBCore as well as how to change the UI colors? Any and all help is much appreciated.

To install on QBCore you just need to remove qb-clothing and remove its dependencies in the scripts: qb-apartments, qb-houses, qb-multicharacter
Add ensure rury_skineditor to server.cfg

To change the color use the css file in the source/dist/assets folder
The code is minimized, for convenience, use any unminify service

I could just be stupid, but by removing the multicharacter, it doesnt allow character selection nor creation. I assumed that all you would have to do was remove qb-clothing and replace it with this one. That way housing remains the same as well as character selection.

You only need to remove qb-clothing
In the remaining specified resources, remove only the dependency on qb-clothing in their fxmanifest files

Couple questions, can you blacklist some clothing on characters creator, so people don’t have many options? Also can you blacklist police stuff in shops?

Can you make different prices for different clothes and colors?

In the next update I will add the ability to add certain clothing to the blacklist
Price cannot be set, since the editor is currently free for the player
But in future updates I will make price adjustments (most likely next month)

Okay so that worked. Now my final question. After implementing this, everybody’s characters were essentially reset because its not referencing the saved outfits. Is there a way to move all the previously saved outfits and character customization over to this?

Unfortunately, there is no solution for QBCore at the moment, since it is very different from the default saving method, so the script does not see the already created skin

Update 1.2.0

  • Added open files for easier setup for frameworks

  • For ESX, installing a script on the server has been simplified, now you just need to remove the esx-skin, skinchanger and esx-clothes scripts (Don’t forget to remove dependencies in fxmanifest for scripts that need these resources) and run skineditor, all events are replaced and the editor will start working immediately after launch
    (For QBCore, the same easy installation is available from version 1.0.1)

  • Added the ability to add clothes to the blacklist or allow access only to certain job

  • Added the ability to specify the name of the clothing

Update 1.2.1

  • Fixed - most clothes were unavailable

  • Fixed - after resetting clothes in the wardrobe, after canceling the edit, the character remained without clothes

Update 1.2.2

  • Fixed a problem with incorrect saving of character data

Hey, I see you added blacklist. Can I blacklist clothes on character creator because I dont want people to buy too many stuff, but in a store that clothing is not blacklisted? Is that possible? And is it possible to set different prices for different clothing like hat 1 color 1 is 10$ and hat 1 color 2 is 20$? Best regards

Hey :slight_smile:
Now you can add to the blacklist globally, element will be prohibited everywhere, in one of the next updates I will add the ability to allow clothes in certain stores
Price cannot be set yet, as I already wrote, I will add it next month