[PAID] Silly Sematary – Pet Cemetery for RedM

[PAID] Silly Sematary – Pet Cemetery for RedM :paw_prints::coffin::bear:

:clapper_board: Showcase Video

Silly Sematary Showcase

:clapper_board: Preview: https://youtu.be/8wo_QBRGuQg


:pushpin: Description

Silly Sematary is a “Pet Sematary”-flavored coffin job for RedM. Find a dead animal, place coffin parts next to it, hammer them together, carry the little casket to the cemetery, and bury your furry friend… but watch out — sometimes what you bury comes back. A bear (or another configured beast) spawns after the burial and attacks you.

Built with a clean multi-framework bridge (VORP or RSGCore, auto-detected) and server-authoritative validation throughout. Runs side-by-side with Silly Coffin Job thanks to a fully isolated silly_sematary:* event namespace.

:link: Works hand-in-hand with Silly Cult — our standalone cemetery YMAP.

The default drop-off point is placed exactly on the Silly Cult cemetery, so installing both gives you a fully built, atmospheric burial location out of the box. Drop-offs remain fully configurable if you prefer your own location.


:sparkles: Features

  • :paw_prints: Use the animal coffin item on a dead animal NPC → empty coffin + lid spawn as ground props
  • :hammer: Hammer item with build animation → parts merge into a finished coffin
  • :collision: Hammer break chance — your hammer can snap during work (configurable %)
  • :headstone: Carry system — pick up the finished coffin and walk it to the cemetery
  • :church: Configurable drop-off points (default: Silly Cult cemetery)
  • :bear: Pet Sematary Twist — after burial, a configurable animal spawns after a delay and attacks you
  • :money_bag: Configurable rewards via account type (money / gold / cash / bank)
  • :globe_with_meridians: Multi-Framework — VORP or RSGCore, auto-detected at runtime
  • :shield: Anti-cheat hardened — server-issued place tokens, distance checks on every event
  • :broom: Full cleanup — on disconnect, resource stop, and delivery
  • :safety_pin: Conflict-free — fully isolated silly_sematary:* triggers, runs alongside Silly Coffin Job
  • :high_voltage: Optimized — adaptive polling, proper model/animdict cleanup

:video_game: How It Works

  1. Find or kill an animal NPC in the world (humans are rejected)
  2. Use the TierSarg item near the body → empty coffin & lid spawn next to you
  3. Use the Hammer item in range → build animation plays for ~5 s, finished coffin is created
  4. Press R when close to the coffin → start carrying it
  5. Walk to the cemetery drop-off marker → press R again to deliver
  6. Collect your reward… and run. :bear:

:wrench: Installation

  1. Place Silly_Sematary in your resources folder
  2. Add to your server.cfg:
ensure Silly_Sematary
  1. Ensure the configured items (TierSarg, Hammer) exist in your inventory database
  2. Configure cemeteries, reward, animal attack and items in config.lua

:gear: Configuration

Everything in config.lua:

Framework

  • Config.Framework'auto' / 'vorp' / 'rsgcore' / 'standalone'

Items

  • Config.Items.coffin — animal coffin item name (default TierSarg)
  • Config.Items.hammer — hammer item name

Reward

  • Config.Reward.enabled — enable/disable reward
  • Config.Reward.amount — reward amount
  • Config.Reward.account'money' / 'gold' / 'rol' (VORP), 'cash' / 'bank' (RSG)

Build Animation

  • Config.BuildAnimation.duration — build time
  • Config.HammerProp — hammer prop bone & offset

Hammer Break

  • Config.HammerBreak.enabled / .chance / .text

Carry

  • Config.CarryPrompt — prompt key, text, radius
  • Config.Carry — bone, offset, rotation, drop distance, max drop distance

Drop-Offs

  • Config.DropOffPoints — list of cemeteries
  • Config.DropOffMarker — toggle/distance for ground markers

Animal Attack

  • Config.AnimalAttack.enabled / .delay / .animals — model + outfit list

:package: Dependencies

Dependency Required
VORP or RSGCore :white_check_mark: (auto-detected)

:writing_hand: Come Join our Discord


:link: Download

:shopping_cart: Silly Scripts Tebex Store


Code is accessible Yes (config.lua), rest escrowed
Subscription-based No
Lines (approximately) ~1100
Requirements VORP or RSGCore
Support Yes
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