Hello everyone,
I would like to share a small but very useful admin/developer utility for RedM that I originally created for our own server.
DoorHash Tool V1 allows admins to aim at doors in-game and instantly retrieve all relevant data required for doorlock systems, including the object hash, coordinates, and heading.
The tool was built to simplify this workflow, as manually configuring doors is often time-consuming and frustrating.
Features
• Standalone (no framework dependencies)
• Admin-only access (ACE permissions)
• Aim at doors to read data directly in-game
• Live output of:
- Object hash
- Coordinates
- Heading
• Two output formats: - Minimal format (for custom doorlock systems)
- Bulgar Doorlock format (copy & paste ready)
• Live output mode switching via chat command
• Multi-language support (DE / EN)
• RedM Keymaster asset (no file sharing)
Note
The tool reads data directly from the game.
Depending on the door model, it is possible to hit a door frame or another nearby object instead of the actual door. This is a known RedM/RDR behavior and not an exploit or bug.
This tool does not provide any data that is not already accessible client-side.
Feedback is welcome, and improvements will be added over time.
Tebex
https://zerosector-webshop.tebex.io/
Discord: ZeroSector
Required information
| Code is accessible | No |
| Subscription-based | No |
| Lines (approximately) | ~400 |
| Requirements | RedM server, ACE perms |
| Support | Yes |