RedM Script - RicX Dead Eye - RedEM:RP & VORP & QBR Script
server.lua, fw_func.lua and client.lua are locked in the resource BY CFX ESCROW
Convert easily to any other framework by changing the public_server.lua file functions’ logic
Unlock the ultimate sharpshooter experience with RedM RicX Dead Eye Skill script. Master the art of head-shots and earn dead eye XP as you eliminate enemies. Use your Dead Eye XP to unlock skill levels and powerful perks, such as reduced activation and duration costs. Take your skills to the next level with unique abilities like being able to use Dead Eye while sprinting and shooting. Upgrade your game and become the ultimate marksman with this Dead Eye script.
9 different Level, each comes with different skills and perks. Maximum 11 perks/skills can be added to one Level.
Configure easily the perks and skills for each level and create an unique path to unlock.
Attribute Points +50: Gives 50 Attribute Points to Dead Eye Skill
Attribute Points +100: Gives 100 Attribute Points to Dead Eye Skill
(Attribute Points gives Activation and Duration Cost reduce)
Activation Cost Reduce -1% : Reduces the Activation Cost of Dead Eye by 1%
Activation Cost Reduce -1,5% : Reduces the Activation Cost of Dead Eye by 1,5%
Duration Cost Reduce -1%: Reduces the Duration Cost of Dead Eye by 1%
Duration Cost Reduce -1,5%: Reduces the Duration Cost of Dead Eye by 1,5%
Ability Multiplier +0.05: Increases the Dead Eye Ability Multiplier by 0.05
Ability Multiplier +0.1: Increases the Dead Eye Ability Multiplier by 0.1
(Ability Multiplier gives Activation and Duration Cost reduce)
- Bonus Rank 1-5 : Unlocks the Bonus Rank of Dead Eye
(Bonus Ranks reduces the Activation and Duration Costs)
- Dead Eye On Cover: Dead Eye wont stop while taking cover
- Instant Reload: Instant Reload on Dead Eye
- Dead Eye on Reload: Dead Eye wont stop while reloading
- Dead Eye on Shoot: Dead Eye wont stop while shooting
- Dead Eye on Exit Aim: Dead Eye wont stop after exiting aim
- Enable Cancel Dead Eye: Cancel Dead Eye with Caps Lock
- Dead Eye on Ragdoll: Dead Eye wont stop if ragdoll activates
- Dead Eye on Damage: Dead Eye wont stop while taking damage
- Dead Eye on Sprint: Dead Eye wont stop while sprinting
- Dead Eye with Melee: Dead Eye can be used with Melee Weapons
- Dead Eye with Unarmed: Dead Eye can be used while unarmed
- Dead Eye Perfect Accuracy: Gives Perfect Accuracy while on Dead Eye
- Dead Eye Tagging: Enables tagging Peds on Dead Eye
- Dead Eye Player Tagging: Enables tagging players on Dead Eye
By default Dead Eye can be unlocked by using the scripts Dead Eye Level 1 item, or any other way can be created by using the export from fxmanifest file
By default Dead Eye XP can be earned by killing enemies. Headshots, Last bullets on Headshots, Victim on Mount or Executes/Takedowns gives XP. Using the export from fxmanifest file, Dead Eye XP can be given to players with any activity the server owner configure.
The Dead Eye Meter can be filled up with different items, there are 4 different type of Re-fillers:
Core Overpower, Outer Ring Overpower, Core Filler, Ring Filler
Features
- Dead Eye Skill with Skill Tree - fully configurable Skills and Perks, change color, image or order easily
- Different Skills and Perks to reduce Dead Eye Usage consuming
- Add new Re-filler items easily to the categories
- Easy to add Dead Eye XP earn to any activities by using the fxmanifest export
Dependencies
RedEM:RP or VORP or QBR (public_server.lua can be used to convert to any script)
dataview_lua
How to Install
- Make sure the server is connected to the keymaster account which has the package access
- Put ricx_deadeye into server-data/resources/
- In server.cfg add “ensure ricx_deadeye” after dependencies
- Import the SQL
- Add Items to Inventory
- Change the framework, and configs if required
- Start the server
Locked Files:
server.lua, fw_func.lua and client.lua are locked in the resource BY CFX ESCROW
config.lua, config_server.lua, public_server.lua and events.lua are opened files
Video: https://www.youtube.com/watch?v=law727kwGjE
Subscribe: https://ricx-scripts.tebex.io/package/5496987
Code is accessible | No |
Subscription-based | Yes+No |
Lines (approximately) | ~2000 |
Requirements | RedEM:RP or VORP or QBR/QR |
Support | Yes |