A fully functional firefighter job inspired by the GTA Online DLC fire missions. For the best experience, I recommend build 3751 or higher but I have made it compatible with lower builds, using alternative particles/sounds/objects. I have some updates planned later down the line, just wanted to get this pushed out for now.
- Randomly generated fires at tons of preset locations with the ability to add/remove.
- Fires are locally synced and spawned/despawned within range and can be extinguished by multiple firefighters.
- A custom built in dispatch ui with a recent calls history or disable and use your own alert system.
- Multiple fire types. (vehicle, windows, house, dumpsters)
- Standard job functionality including support for multiple station locations, stashes, armory and garages.
- Support for both ox/qb inventory for inventory related stuff although not much is used apart from stashes/shops.
- Ability to pay all nearby firefighters participating in a fire situation upon extinguish or send to a business account (open function).
Purchase: https://randolio.tebex.io/package/7344297
Showcase: Watch randol_firefighter | Streamable
You can use code QBOX for 20% off, support the gang.
| Code is accessible | Mostly |
| Subscription-based | No |
| Lines (approximately) | 1200~ |
| Requirements | ox_lib/onesync |
| Support | Yes |



