[QBCORE] MossyCode | Treasure Hunting / Dowsing
This is a quality and fun resource for your server. Players will love the thrill of finding items across the map.
Perfect for any roleplay servers civilian population.
Video: https://www.youtube.com/watch?v=6_rzrhsteaE
Get it here: https://mossycode.tebex.io/package/5216671
0.03 MS tick time (likely due to Javascript runtime)
Items buried across the map based on noise pattern
Different seed each server restart meaning that the dig sites will never be the same across restarts!
Shared item pool, once an item has been dug up itโs dug up for everyone until the server restarts.
Items are only buried under soil that you could put a shovel in. No digging on the paved highway!
Prop, animation and audio beeps to guide the player.
Uses PolyZone for increased performance
Extensive configuration
Uses QBCore Notifications and progress bar
CONFIGURABLE:
Loot Table and loot tier chance
Customizable spawn areas. Donโt want it spawning items somewhere? Add a polyzone!
Support for custom notification system through events
Item name can be changed
Debugging options to see what is spawning where
Maximum distance the dowsing device will search
Maximum distance before a signal is lost
Time it takes to dig up an item
The noise floor - meaning the likelyhood of items spawning
The Dig Key (default E)
REQUIREMENTS:
qb-core
qb-inventory
PolyZone
(optional) qb-shops
CHANGELOG:
2022-07-27 (version 1.0.1):
Fixed an issue where the resource name had to be specifically โmcdowsingโ
Code is accessible | No |
Subscription-based | No |
Lines (approximately) | 900 |
Requirements | QBCore |
Support | Yes |
Code is hosted in FiveM Escrow system and is encrypted. Config is accessible. Readme for setup is provided in the download.