Tebex: heist_marriages
This script enables players to engage in virtual marriages and divorces, adding a new level of social interaction to the game. Players can propose to each other, showcasing personal messages during the proposal. Once agreed, they can register their marriage at a city hall, making it official within the game. The script also allows for the dissolution of these marriages through a divorce system.
- Proposal System: Players can propose to each other with the option to include personalized messages, adding a unique and personal touch to each proposal.
- Marriage Registration: After a successful proposal, couples can register their marriage at an in-game city hall, formalizing their union in the virtual world.
- Divorce Functionality: The script also encompasses a realistic divorce process, reflecting the dynamic nature of relationships and adding depth to role-playing scenarios.
- Administrative Features: Server admins or designated user groups have the ability to oversee and manage marriage and divorce proceedings, aligning with potential in-game judiciary systems.
- Optimization and Compatibility: The script is finely optimized for performance and is compatible with qb-target and ox_target, ensuring a smooth integration and operation within the game environment.
Tebex: heist_marriages
QBCore is the only framework currently supported and might receive an update for ESX based on feedback
Dependencies
ox_lib
ox_target (optional)
Admin / Judiciary action:
| Code is accessible | No |
| Subscription-based | No |
| Lines (approximately) | 1100 |
| Requirements | ox_lib |
| Support | Yes |






