[PAID][QBCore] Gang System Update

Updates

  • Custom Laptop UI
  • Only authorized gangs will be able to see the gang app.
  • Complete Gang Management using laptop.
  • Hire/Fire/Change roles of gang members through laptop.
  • Only boss will be able to withdraw money from management (all management related callbacks are open if you use so other management system other than qb-management)
  • You can check your progress on laptop for the total gang flags, total members in gang, their roles and also available members (online members)

Showcase for UI
Showcase for Working of Gang System
Buy Here

Features

  • If you place a gang flag, peds mentioned in config for that gang will spawn near that area to provide realism.
  • Gangs can buy one flag and one flag removal once every tsunami.
  • Price of gang flags increase as they keep on buying it. (more flags, more money, multiplier is available in config)
  • More flags placed, more money they get from selling drugs. Multiplier and everything is present in config.
  • Event to trigger to buy flags/removal is given in cl_buyflags.lua. Trigger that event through qb-target or wherever you want to.
  • Lot of configurable values to play with the count of gang members, time required to rob, etc are present in config.lua
  • Make sure to read through unencrypted files to edit target options, notification, mail, etc to suit your needs.
  • Flags can be placed next to each other and doesnt allow players to place their gang flags all over the place
  • Can add as many gangs you want (make sure the props are different so that the targets dont mix up. Check Config to add more gangs and follow it.)
  • Option to customize the drugs sold at cornerselling. Can add as many drugs you want.
  • Support added for circular progressbar to change font awesome icons
  • Reputation factor where more the locals of your gang are robbed, lesser money you make while cornerselling, you need to cornersell more to get build your reputation back.
  • Everything is persistent i.e it can go through server restarts.
  • Blips can be toggled using /toggleblip command (logic can be found in cl_customise.lua)
  • Comes with preconfigured 4 gangs and 6 flag props (2 can be configured)

Requirement

  • qb-core
  • qb-target
  • qb-menu (optional, you can adapt to your own by editing cl_buyflags.lua)

Buy Here

Code is accessible Yes (some part is, it is encrypted using fivem asset escrow)
Subscription-based No
Lines (approximately) 1500
Requirements qb-core, qb-target, qb-menu
Support Yes

1 Like

Is it possible, that gangs can only place one, two or three flags in total? Cause on realistic server, it would be strange, if they take over the whole map and stuff. One flag with a bigger radius, would also be nice.

I have not added that feature but the prices of each flag keep on increasing exponentially when you buy. Also its restricted to buy one flag every restart. I dont mind adding that feature but I dont know how many customers are going to like that.

They surely cannot take over the whole map because it would cost them even with the base settings over 50 billions dollars to achieve that lol (the amount is just an understatement, at 15-20 flags, each flag cost around 700,000$ each. Also other gangs can take down your flags in meantime

Is it possible to make it so that players can create their own gang without admin perms? I want my server to be more of a sandbox and just bar the gang creation with payment of cash.

There are some parameters that needs to be configured through config. Players ingame dont have clue about these things like prop name, roles, etc.
Making it dependent on players might result in breaking the functionality of the script.

Love it !!

1 Like

Love it