Preview
Dependencies:
-
qb-core or es_extended or qbx_core
-
jpr-drawSystem ( Included ) ( We offer it out of JPR Police Job to avoid weird HTML bugs )
-
jpr-policeMenus ( included and not mandatory but we recommend for design matches ( you can use any menu, like qb-menu or ox_lib ) )
Features:
Main Features
- Tracking Bands for Players
- City camera’s system
- Evidence System with Laboratories, Registry and Evidence Locker
- Duty GPS System
- In-built Interactions includes [Cuff, Drag, Carry, Search, Put in and out of vehicle and much More]
- Advanced Jail System with Configurable Jobs and Jail Locker
- Police Objects with Configurable Models
- Spike Strips as Item with Animation
- Police Garage with Owned Vehicles or Spawned Vehicles
- Police Vehicle Shop
- Traffic Tickets System
- Modders Protection
- Button in the police station to call police
- Wardrobe for Officers with Easy Outfit Creator
- Advanced Impound System
- Police garage and helicopter garage System
- Vehicle Extras Menu with Callsign Editor
- Lockers System for Officers
- Speed Camera’s with in-built Creator
- Advanced Bodycam System with Interface
- Mugshot System with Photo’s Database
- Hand police radar
- K9 system
- Case files system
- Draw suspect system
- Dispatch system
- Private lockers
- Code-locked lockers
- Discord Logs for Everything
- Translate to ANY language
- Very very configurable
- Allowed to disable some system if want to use other provider
Legend:
= Included on JPR Police Job
= Only for JPR MDT System buyers MDT System
Performance
- Client side:
- 0.00ms - 0.01ms when idle
- 0.01ms - 0.02ms when open ( can oscillate depending on what interaction are you doing ).
- Server side: 0.01ms / 0.02ms ( can oscillate depending the amount of players ).
Documentation:
Tebex:
Code is accessible | Just UI & Very good configs files |
Subscription-based | No |
Lines (approximately) | 5K± |
Support | Yes |