Preview
Dependencies:
-
qb-core or es_extended or qbx_core
-
jpr-drawSystem ( Included ) ( We offer it out of JPR Police Job to avoid weird HTML bugs )
-
jpr-policeMenus ( included and not mandatory but we recommend for design matches ( you can use any menu, like qb-menu or ox_lib ) )
Features:
Main Features
- Tracking Bands for Players

- City camera’s system

- Evidence System with Laboratories, Registry and Evidence Locker

- Duty GPS System

- In-built Interactions includes [Cuff, Drag, Carry, Search, Put in and out of vehicle and much More]

- Advanced Jail System with Configurable Jobs and Jail Locker

- Police Objects with Configurable Models

- Spike Strips as Item with Animation

- Police Garage with Owned Vehicles or Spawned Vehicles

- Police Vehicle Shop

- Traffic Tickets System

- Modders Protection

- Button in the police station to call police

- Wardrobe for Officers with Easy Outfit Creator

- Advanced Impound System

- Police garage and helicopter garage System

- Vehicle Extras Menu with Callsign Editor

- Lockers System for Officers

- Speed Camera’s with in-built Creator

- Advanced Bodycam System with Interface

- Mugshot System with Photo’s Database

- Hand police radar

- K9 system

- Case files system

- Draw suspect system

- Dispatch system

- Private lockers

- Code-locked lockers

- Discord Logs for Everything

- Translate to ANY language

- Very very configurable

- Allowed to disable some system if want to use other provider

Legend:
= Included on JPR Police Job
= Only for JPR MDT System buyers MDT System
Performance
- Client side:
- 0.00ms - 0.01ms when idle
- 0.01ms - 0.02ms when open ( can oscillate depending on what interaction are you doing ).
- Server side: 0.01ms / 0.02ms ( can oscillate depending the amount of players ).
Documentation:
Tebex:
| Code is accessible | Just UI & Very good configs files |
| Subscription-based | No |
| Lines (approximately) | 5K± |
| Support | Yes |
