[PAID] [QBCore & ESX] JPR Job System

Preview

Dependencies:

Features:

  • Complete job system with 7 custom jobs;
  • Hunting job included;
    • Meat;
    • Three types of leather ( bad, good, perfect ).
  • Lumberjack job included;
    • Oak wood;
    • Pine wood;
    • Can add much more without coding, just on configs.
  • Fisherman job included;
    • Stingray;
    • Flounder;
    • Codfish;
    • Mackerel;
    • Bass;
    • Killerwhale;
    • Dolphin;
    • Sharkhammer;
    • Sharktiger;
    • Can add much more without coding, just on configs.
  • Mining job included;
    • Sapphire;
    • Diamond;
    • Ruby;
    • Emerald;
    • Carbon;
    • Gold;
    • Iron;
    • Silver;
    • Can add much more without coding, just on configs.
  • Planting job included;
    • Oranges;
    • Tomatoes;
    • Apple;
    • Blueberry;
    • Can add much more without coding, just on configs.
  • Trucker job included;
    • Low amounts ( Vans );
    • High amounts ( Trucks );
  • Water job included;
    • Bactery Water Bottle;
    • Dirty Water Bottle;
    • Good Water Bottle;
    • Pollution Water Bottle;
    • Salt Water Bottle;
    • Radioactive Water Bottle;
    • Can add much more without coding, just on configs.
  • This script provides you the ability of doing basically a new script on this one, you can add new trees to cach new custom items, new rocks with custom minerals, new plantings with custom props, custom names, custom items etc, you can do it to all jobs;
  • Good config files (Client, Server, Shared)
  • Sell items and export them with a realistic trucker job;
  • Unique and modern UI system;
  • Warehouse capacity system;
  • NPC interactions;
  • Custom animations;
  • Anti AFK players;
  • Support to Draw3DTexts or target resources:
  • Shops, packaging and exchanges localizations included with UI systems;
  • Each job with their unique features;
  • FiveM Escrow
  • Full optimized with all players sync
  • ESX & QBCore compatible
  • Players can own multiple houses
  • And much more to explore…

Performance

  • Client side:
    • 0.01 / 0.00 ms when idle
    • 0.03ms when open ( can oscillate depending on what interaction are you doing and if you are using target or draw text ).
  • Server side: 0.01ms / 0.05ms ( can oscillate depending the amount of players ).

Documentation:

Tebex:

Code is accessible Just UI & Excelent Config Files
Subscription-based No
Lines (approximately) 5K
Support Yes
4 Likes

Job System update

Today I’m releasing a update to Job System .

  • Added anti AFK system (this includes mouses auto clicker / keyboard auto clickers prevent);
  • Now people will not hit each other when picking products, instead of pressing mouse button, you should click E, and a custom animation will be triggered.

Buyers can download new version via keymaster.
Change all files.

Thanks,
JPResources.

Job System Updates

  • Fixed spamming bug on collecting water action;
  • Rework on pick minerals and wood system, no more hits, no more spamming mouse or E key;
  • Reworked also animations and sounds of some systems;
  • Added support to latest ox_target versions;
  • Added saturated rocks and wood after a few interactions to avoid anti AFK methods.
  • Optimization to script, in order to be able run script fine on servers with 1K people (thanks to MelRomeo™);
    Developed a way to farm wood and minerals without punch people near;
  • Rework on mining system;
  • Rework on fishing system;

Thanks,
JPResources