[PAID] [QBCORE] [ESX] Horizon Stores (Player Owned Stores)

:shopping_cart: Horizon Stores (Player Owned Stores) :shopping_cart:

Horizon Stores Short

Preview:

Preview - Horizon Stores

Features:

  • Fully configurable

  • Supporting QBCore and ESX

  • Modern, clean interface

  • Purchasing and managing your own store

  • Business system that allows you to profit from the products sold in your own store.

  • Daily and weekly statistics and summary of income and customers

  • Temporarily remove products from your store, set custom price for each product

  • Refill out-of-stock products via delivery missions

  • Set the start of opening hours for your store

  • Opening hours system, which means a store can only be open for a certain amount of time each day, making the gameplay more realistic

  • Staff upgrade for the store, which gives you an extra staff member and your store can stay open longer

  • Truck upgrade for the store, allowing you to transport more goods in one delivery mission

  • Temporarily close your store if you want to take a short break from business

  • Admins can create new stores and modify existing ones directly in the game

  • Discord log, so you can follow what’s happening with the stores via Discord.

  • Optimized resource usage

Updates

Update 1.1:

  • A new function has been added to allow new items added in the configuration file to be automatically added to existing stores
  • Fixed an issue that caused SQL queries to not work correctly in some cases
  • Fixed an issue that caused distance determination to not work in some cases in the ESX version
  • Fixed an issue that allowed users to enter negative and non-integer numbers in certain input fields
  • Fixed an issue that caused that in some cases the store ID could not be set when creating a new store

Update 1.2:

  • A new feature has been added to make the seller NPCs to play different speeches while shopping
  • A new feature has been added to indicate whether a store is open or not by the color of the blip
  • A new option has been added to the configuration, which allows you to limit the maximum number of items that can be stored in the store at one time
  • Multiple UI improvements
  • Blips will now only appear on the minimap when the player is near it, ensuring a cleaner interface
  • Fixed an issue that allowed the purchase to be completed even if the basket was empty
  • Fixed an issue that caused the setting of the open-close status of stores to not work correctly in some cases

Purchase (€4.99 + TAX):

QBCore Version: Tebex - Horizon Stores (QBCore)

ESX Version: Tebex - Horizon Stores (ESX)

Code is accessible No
Subscription-based No
Lines (approximately) 4200
Requirements es_extended (for the ESX version), qb-core (for the QBCore version), qb-target (for the QBCore version)
Support Yes

Wow after watching it for 10 seconds i was like Yeah this is what i needed for my new idea.
Bought a copy right now.
Thnx

can u change items between each store like on store have only drinks and the other have tools …

Can you add the option to select a payment method between cash, bank, and cash as an item?
Also can you update when Player.Functions.AddItem triggers to use info so we can add metadata to the items sold?

Update 1.1

  • A new function has been added to allow new items added in the configuration file to be automatically added to existing stores
  • Fixed an issue that caused SQL queries to not work correctly in some cases
  • Fixed an issue that caused distance determination to not work in some cases in the ESX version
  • Fixed an issue that allowed users to enter negative and non-integer numbers in certain input fields
  • Fixed an issue that caused that in some cases the store ID could not be set when creating a new store

Update 1.2

  • A new feature has been added to make the seller NPCs to play different speeches while shopping
  • A new feature has been added to indicate whether a store is open or not by the color of the blip
  • A new option has been added to the configuration, which allows you to limit the maximum number of items that can be stored in the store at one time
  • Multiple UI improvements
  • Blips will now only appear on the minimap when the player is near it, ensuring a cleaner interface
  • Fixed an issue that allowed the purchase to be completed even if the basket was empty
  • Fixed an issue that caused the setting of the open-close status of stores to not work correctly in some cases