[PAID] [QBCORE] BombSquad

[DESCRIPTION]

Bravo team have intel on a terrorist attack in the FIB Building, gear up and get together your swat team to clear the building and defuse the bomb.

PREVIEW

TEBEX

Dependencies :

QBCore Framework - GitHub - qbcore-framework/qb-core: FiveM RP Framework Core 💪

PolyZone - GitHub - mkafrin/PolyZone: PolyZone is a FiveM mod to define zones of different shapes and test whether a point is inside or outside of the zone

qb-target - GitHub - qbcore-framework/qb-target: A better interaction system for FiveM (Only needed if not using draw text)

memorygame_2 minigame-GitHub - Nathan-FiveM/memorygame_2: 5x5 Memory Game

Install:

-add folder [six-bombsquad] to resources folder

  • copy and paste all items given into your [qbcore>shared>items] and place images into your [qb-inventory>html>images]

    [‘bomb’] = {[‘name’] = ‘bomb’, [‘label’] = ‘Bomb’, [‘weight’] = 500, [‘type’] = ‘item’, [‘image’] = ‘bomb.png’, [‘unique’] = true, [‘useable’] = true, [‘shouldClose’] = true, [‘combinable’] = nil, [‘description’] = ‘tick, tick, boom!’},

    [‘defuser’] = {[‘name’] = ‘defuser’, [‘label’] = ‘Bomb Defuser’, [‘weight’] = 200, [‘type’] = ‘item’, [‘image’] = ‘defuser.png’, [‘unique’] = true, [‘useable’] = false, [‘shouldClose’] = false, [‘combinable’] = nil, [‘description’] = ‘military bomb defuser’},

    [‘defused-circuit’] = {[‘name’] = ‘defused-circuit’, [‘label’] = ‘Defused Circuit’, [‘weight’] = 500, [‘type’] = ‘item’, [‘image’] = ‘defused-circuit.png’, [‘unique’] = true, [‘useable’] = false, [‘shouldClose’] = false, [‘combinable’] = nil, [‘description’] = ‘defused bomb circuit’},

Code is accessible Yes
Subscription-based No
Lines (approximately) 182
Requirements QBCore
Support Yes
1 Like

Buy link?

i have edited post with the buy link ^^

1 Like

Nice release :ok_hand:

1 Like

Hi i just purchased this but am getting this error. Any clue why?

[ c-scripting-core] Creating script environments for six-bombsquad
[ c-scripting-core] Failed to load script @qb-core/shared/locale.lua.
[script:six-bombsquad] Error loading script locales/en.lua in resource six-bombsquad: @six-bombsquad/locales/en.lua:32: attempt to index a nil value (global ‘Locales’)
[script:six-bombsquad] stack traceback:
[script:six-bombsquad] @six-bombsquad/locales/en.lua:32: in main chunk
[ c-scripting-core] Failed to load script locales/en.lua.

What core are you using, are you using the latest qbcore

I got it all working. Only issue is that the blackout is staying on even after ive defused the bomb and the entire city has no power until i do a server restart