Elevate your FiveM server with Jones Vendors, a dynamic script that introduces interactive vendor locations throughout your game world. Admins can configure the spawn points for props or NPCs, allowing players to engage with them through a ‘third eye’ interaction.
Key Features:
- Customizable Vendor Spots: Set specific locations for Jones Vendors to appear in the game.
- Interactive Menu: Players can interact with vendors to open a shop menu or collect crafted items.
- Trade & Crafting: Trade items in the shop inventory and return to collect crafted items after a predetermined time.
- Server-Side Configuration: Crafting times, recipes, and item availability are all securely managed server-side.
- Anti-Cheat Design: Vendors vanish when players are too far away, deterring cheaters from exploiting the system.
Jones Vendors brings a robust and secure trading system to your server, enhancing the roleplay experience and economy.
local jones = exports["jones_util"]
local config = {}
config.vendors = {
--[[ ["Lost Weapon Dealer"] = {
location = vector4(-707.4691, -920.1619, 19.0139, 97.3967),
model = "s_m_m_ammucountry",
vendorType = "ped", -- ped or prop
jobs = {
"lostmc"
},
recipes = {
["weapon_pistol"] = {
recipe = {
["diamond"] = 1,
},
timer = 1, -- minutes
stock = 1,
stockTimer = 1, -- minutes
amount = 1,
}
}
}, ]]
}
jones:SetConfig("jones_vendors", config)
Screenshots:
Code is accessible | No |
Subscription-based | No |
Lines (approximately) | 330~ |
Requirements | jones_util, ox_lib, oxmysql, ox_inventory |
Support | Yes |