Hey everyone.
After a complete revamp, I want to introduce Lucid Scrapyard V2.
This script can incorporate into a dynamic economy for materials and can have several other use cases depending on how you configure it. Built with 35 preconfigured locations, but can be edited through the config along with all other settings. Supports all the common inventories, QB, QS, and OX.
Features -
- Configurable items
- Configurable rare items table with configurable rare item chance
- Configurable timer system so places can’t be searched consecutively
- Configurable for 3Dtext or any notify system
- Configurable locations
- Configurable cut animation and chance (True/false and %)
- Improved animations and performance
Now added support for ESX
Coming soon:
XP leveling system
Chop shop
Thanks for the support.
| Code is accessible | Yes |
| Subscription-based | No |
| Lines (approximately) | 300 |
| Requirements | QBCore or ESX |
| Support | Yes |
