Description
This script allows you to create and manage various markets within your server. It provides a flexible framework to make new markets and manage them in a more categorized manner.
Key features: quests like black markets interactions, the ability to use custom currencies and a quest system.
How custom currency works?
Custom currency allows us to create markets where players don’t use cash. Instead, we can ask them for any items. For example, one market could be an iron exchange
where players must pay with iron instead of cash.
We can ask for items, values within metadata or just cash.
Preview:
Features:
- Custom currencies
- Randomized and fixed market locations
- Ability to use as the primary market system in your server
- Randomized drop locations
- Quest and leveling system
- Persistent progress for players
- In-depth and flexible configurations
- Ability to use stock for markets
- In-depth restrictions system (3 layers: markets, categories, and items)
The quest system doesn’t provide activities on its own. Instead, you can integrate it with events like robberies, jobs, and other activities you have in your server to track players’ progression and handle rewards through the quest system.
Requirements
- keep-harmony (free)
- qb-core / esx
- qb-inventory / ox_inventory
All inventory related functions are accessible. If you have the knowledge, you can use inventory of your choice.
Purchase on Tebex | Price [$15]
Code is accessible | Partially |
Subscription-based | No |
Lines (approximately) | 3500+ |
Requirements | qb-core/esx |
Support | Yes |
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