[PAID] Possible Phone Hacking v1.1

Hi everyone,

I’ve created a script which that adds another valuable item such as a ‘Phone Hacker’ (configurable) to Cities, crims can gather these items and Hack ALL STREET CIVS Pedestrian phones through third eye.

Preview:

Features:

  • Animation and props whilst in minigame and 'Wiring Bank Funds…

  • Target all civs if player has RequiredItem

  • Can’t target dead or vehicles peds

  • Can’t hack the same pedestrian more than once

  • Pedestrian now wanders when hacking

  • mz-skills integrated (fully configurable)

  • 0 - 0.01ms Resmon

  • Easy Install and configuration

Compatibility:

Inventories - qb-invetory, lj-inventory, ox_inventory (configurable)

Targets - qb-target, ox_target Notifications - qb-core, okok, ox_lib (configurable)

Dispatch - Requires ps-dispatch currently

Items, item image and dispatch codes can be found in the README file.

Store - https://possible-scripts.tebex.io/package/5649482

Code is accessible No
Subscription-based No
Lines (approximately) 400
Requirements Qb-Core
Support Yes

(For releases without code the not applicable fields can be written as N/A)

1 Like

ESX? Anytime soon?

Hi, I will look to convert it over the next few weeks!

Updates releasing tomorrow (v1.1)

  • Pedestrian now wanders when hacking starts

  • The same pedestrian can not be hacked more than once

  • Integrated mz-skills, configurable along with configurable Skill name, xp, level xp and level rewards

  • Made notification strings configurable

  • Made progress timer and text configurable

Working on range check, you’ll have to stay within a certain range of the ped whilst the wiring is in progress or you’ll lose signal. Should be done in the next couple of days and thinking of a way to visualise the distance.

v1.1 with the above features is now available!