qb-housefix
FEATURES
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All missions have cooldowns
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Simple config.lua
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Well optimized = idle 0.00 & usage = 0.01-0.03
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Taking a work car
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Four houses in one business trip
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Two tasks per house
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A different minigame at each point
REQUIRES
- ps-ui = GitHub - Project-Sloth/ps-ui: Standalone UI System for FiveM
- qb-core
- ox_lib & ox_target
ESX VERSION
- Coming soon right now WIP
SHOWCASE
CONFIG.LUA
1.0.1 Update
NEW FEATURES
- When you pick up the car, notify shows the cooldown time, which you have set yourself in the config.
- When you take the work car, the gas tank will be full, a new config added, Config.WorkCarGas, where you can determine the amount of gas
- Added config, Config.QBCoreNotifyTime, you can change qbcore notification time
- Added config, Config.ContextMenu,now you can choose whether you want to use ox_lib’s context menu or qbcore’s own menu.
- Changed animations, no longer need dpemotes or rpemotes or anything like that.
BUG FIXES
- Fixed qbcore notify, somewhere there was no notify at all.
OTHER
- A few useless notify disabled
- Added README file.
- Script has been significantly optimized. About 20 lines of code removed

GET IT
- https://gg-scripts.tebex.io/package/6040303
The script is on sale for about -30% until 24.12.2023 at 23:59!!
| Code is accessible | YES |
| Subscription-based | NO |
| Lines (approximately) | ~ 900 without config.lua |
| Requirements | ox_lib, ox_target, qb-core, ps-ui |
| Support | Yes |
