[PAID] NOIA UNDEAD - Complete supernatural script for RedM

NOIA UNDEAD – The Supernatural Script for RedM Servers! :spider_web:

If you are a server owner or enthusiast of RedM, get ready for an epic addition to your supernatural world! We are excited to introduce NOIA UNDEAD, a highly configurable supernatural script that brings vampires, UFOs, wild animals, zombies, and much more to your server. Transform your RedM world into an environment filled with mysteries, creatures, and fantastic events!

Check out the fantastic features that NOIA UNDEAD brings to your server and customize everything the way you want with our simple and powerful setup:

Transform your game with Interactive Vampires!:vampire:

Bring your server to life with a unique vampire hunting experience! This code is a robust and dynamic implementation that allows the spawning of vampires in specific zones of the map, adding a new dimension of challenge and excitement for players. With a spawn system programmed to work only at specific times, you create an intriguing environment where action and strategy meet.

Main Features:

Dynamic Vampire Spawning: Vampires are automatically generated in designated zones, providing real-time challenges for players. Each entry into a zone can face new enemies, keeping the adrenaline high.:watch:

Schedule Management: With controlled spawn times, vampires only appear during determined periods, creating a sense of urgency and strategy for players who want to prepare for attacks. :waxing_crescent_moon:

Intelligent Movement: Vampires roam freely in the area, making each encounter unpredictable and exciting. If a player gets too close, the vampires initiate an attack, providing an engaging gameplay experience.

Bat Transformation: After a successful attack, vampires have the ability to transform into bats, adding an extra layer of strategy and surprise. This not only enhances the mystique of vampires but also allows them to escape quickly from confrontations.:bat:

Visual and Sound Feedback: Players receive notifications when entering or leaving vampire zones, creating clear feedback about their situation. Specific animations for vampire encounters intensify immersion.

Server Integration: The system communicates efficiently with the server, ensuring that player interactions have an impact on the game world, such as increased stress after vampire attacks.

Removal of Vampires: Vampires that are no longer needed are removed after a certain period, ensuring that the game remains fluid and free from entity overload.

UFO

Let the skies not be the limit! The UFO turns your RedM server into an epicenter of mystery and adventure, where abductions and UFO sightings await to surprise your players!

Custom UFO Sighting Events: Schedule automatic sightings that bring mysterious alien ships, elevating the tension and curiosity among players.

Player Abductions: Wake up the unexpected! Allow UFOs to abduct players, creating moments of pure adrenaline and surprise!

Flexible Sighting Settings: Customize the frequency and areas of UFO appearances, creating abduction zones that ensure unique and exciting experiences.

Direct Interactions with UFOs: Make players feel the thrill of being hit by beams of light or seeing their vehicles temporarily controlled by extraterrestrial creatures.

Take paranoia and mystery to a new level with customizable alien encounters that will transform gameplay and leave players seeking the unknown!

Wild Animals

The wild nature of your server comes to life with Animals Wilds! Make the fauna even more dynamic and dangerous.

Wild Animal Appearances: Activate the spawning of wild animals in specific zones of the map.

Specialized Hunting Zones: Set areas where players can find more aggressive and rare wild creatures.

Total Population Control: Customize the maximum number of animals per zone and the frequency of their appearances to ensure a balanced experience.

Get ready for unpredictable and exciting wildlife in your RedM world!

Zombie Invasion: The Interactive Horror Experience!

Prepare for a zombie apocalypse like never before! Our zombie spawn system is designed to transform your server into an intense and thrilling survival scenario. With a robust and intuitive implementation, this code offers everything you need to create epic encounters with the undead!

Main Features:

Zombies in Various Zones: With each new challenge, you can define specific zones where zombies appear, allowing tension and suspense to increase as players explore the environment. The system is easy to configure and customize.

Automatic and Dynamic Spawning: With controllable spawn intervals, our zombies emerge organically, ensuring that action never stops! Players are constantly challenged to deal with new threats while trying to survive.

Immersive Experience with Custom Messages: Players receive notifications about entering and leaving zombie zones, increasing immersion and the sense of urgency during gameplay.

Intelligent and Aggressive Zombies: Each zombie is programmed to chase players, attack them when close, and even wander around the environment. The artificial intelligence ensures that they behave realistically and challengingly.

Terrifying Equipment: Increase the tension by equipping zombies with knives, making each encounter even more dangerous. Prepare for surprises as players try to escape these threats!

Thematic Weather: Add an extra touch of atmosphere with Halloween weather variations, such as fog and rain, turning the environment into a perfect setting for zombie hunting.

Efficient Removal of Inactive Zombies: To keep the game dynamic, the system removes zombies that remain inactive for too long, ensuring that action never cools down.

Additional NOIA UNDEAD Features

In addition to the main modules, NOIA UNDEAD is packed with other functions that will take the supernatural immersion of your server to another level:

Respawning of Supernatural Creatures: Set up automatic respawning of vampires, aliens, and other creatures in specific areas of the map.

Synchronization Configuration: Synchronize supernatural events among players and keep your RedM server’s world cohesive and fluid for all participants.

Debug and Monitoring: With integrated debug functions, developers can monitor and adjust the code’s behavior in real time, ensuring an optimized and smooth experience.

Why Choose NOIA UNDEAD?

Easy to Use: Our script is plug-and-play! Simple to install with an intuitive configuration interface.

Highly Configurable: Customize every detail to fit your server’s style, from difficulty to event frequency.

Totally Immersive: Add a layer of unique gameplay with supernatural creatures and events to create epic and memorable moments.

Regular Updates: NOIA UNDEAD is constantly evolving, bringing new features and enhancements based on community feedback.

A small investment to bring the supernatural world to your RedM.

What are you waiting for? Take your RedM server to a new level with NOIA UNDEAD and get ready for supernatural adventures that will leave your players breathless

CONFIG AND SERVER UNLOCKED

Vídeo in: https://youtu.be/i65BlQ3SUas?si=HGEm5EMMND4htlAr

Buy in TEBEX: https://noia-scripts.tebex.io/category/2790886

SHORTLY:

  • Added KKK that will hunt player
  • Ghostly apparitions
  • Ghost train appearances
  • Diseases caused by viruses
Code is accessible No
Subscription-based No
Lines (approximately) Aprox 900
Requirements vorp_core
Support Yes
2 Likes

NOIA UNDEAD 1.0.1:

  • Fixed lastspawntime of zombies that was erecting error
  • Moved stressvampireattack to individual file on server (server_unlock.lua)
  • Optimized UFO spawn
  • Added version checker to keep track of the latest updateses

CHANGELOGS:
UPDATE 1.0.2

  • Fixed lastspawmtime of client_vampire.lua
  • Fixed new spawns not happening after vampires were deleted
  • Moved the server side of vampires to new server_vampire.lua file for better organization.

UPDATE: client_vampire.lua, server.lua and add in server/server_vampire.lua folder

CHANGELOGS: Version 1.0.3:

  • Fixed zombie spawn, which were spawning only at the defined coordinates, now, they spawn in multiple places within the zone, avoiding overload
  • Added new file server_zombie.lua (to keep organized)
  • Adjusted clearing time for vampire and zombie zones

CHANGELOGS

Version 1.0.4
Added “stress” and loss of health to the player In UFO abduction
Added health loss to the player In Vampire Attack
(Both lose -50 health)

I’m very curious to see the code for that script because it looks similar to the one you bought from me open source.

It seems like you bought my script and are now selling it as if it were yours. You must be very clever to pull that off.

My original script

proof of purchase

Please check the functions of the code below, they are the same for vampires, zombies and UFO, and see that there is nothing of your code here. And by the way, I share it openly so that you can see what you will get

It really must be very different like this one


.

I threw your buggy script in chat gpt and then I played mine, since you say that I “stole” your bad creation, so we got a very concrete answer:




Congratulations on an unfounded and senseless accusation!

I simply cannot understand where you get the courage to accuse anyone of anything. You, who refuse to provide support for your paid scripts, you, who ignore everyone for months on your own Discord server. If I were you I would have disappeared from public life long ago.

2 Likes

Add new feature [PAID] NOIA DIE ANOTHER DAY - Revenge for ghost

Best complet supernatural Script for RedM :heartpulse:

2 Likes

Version 1.0.6

  • Added so that all resurrected PED are extremely aggressive (no exceptions) in client_ghost.lua
  • Added so that if they don’t disappear by approximation, after 5 minutes they automatically delete client_ghost.lua
  • Added in config.lua the Config.animalModelHashes function where you MUST add the missing hashes, so that the animals don’t resurrect (they resurrected and were equipped with weapons lol)
1 Like
  • Changelogs:
    Version 1.0.7
    Added to the configuration the possibility to define how many zombies spawn at a time (So that server owners have more control)
1 Like

CHANGELOGS
1.0.8
Fixed error network after PED is deleted due to inactiveted
UPDATE: only client_zombies.lua

Version 1.0.9

  • Fixed bug of WIld Animals not attacking
  • Fixed bug that the UFO was not visible and did not respect height limit
  • Changed all notifications to NotifyLeft
  • Reorganized the entire setup

    imageeeadas