[PAID] Nobody NPC Hostages | Realistic Hostages Script

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U can buy it on my Tebex

Introducing the ultimate hostage script from NobodyScripts.

Designed for players who crave realism and excitement, this script allows you to take NPCs hostage, opening up a world of possibilities for heists, kidnappings, and more.

Take hostages

Take control of NPCs with realistic hostage mechanics. Whether you need to take advantage of a tense situation or simply want to create a distraction, this feature allows you to grab NPCs by the throat and hold them captive.

Steal NPCs

Increase your loot with the ability to steal from your captives. The script allows you to strip NPCs of their valuables, adding an extra layer of strategy to your game. Whether you’re looking for money, weapons, or other items, you can configure yourself who you want users to meet and how many possibilities.

Precision Kill

For those times when negotiations fail, the script offers the option to kill hostages for when negotiations break down.

Perfect for robberies and kidnappings

Elevate your heist and kidnapping scenarios to new heights. The script integrates seamlessly into theft scripts. Use hostages to manipulate security forces, negotiate ransoms, or simply to add dramatic flair to your criminal activities.

Extensive customization options

One of the standout features of this script is its incredible configurability. Tailor the experience to match your exact preferences with a wide range of adjustable settings.

Requirements:

  • Only ESX Legacy or QBCore.
  • OX Lib

Configurable with:

Config File:

Config = {}

Config.locale = "english" -- LANGUAGES AVAILABLES: english, spanish // you can edit the locales in the locales folder to match your language

Config.framework = "esxlegacy" -- FRAMEWORK AVAILABLES: esxlegacy, qbcore

Config.Target = "none" -- TARGET AVAILABLES: ox, qbtarget, none

Config.Inventory = "ox_inventory" -- INVENTORY AVAILABLES: ox_inventory, qb-inventory, esx_inventory, quasar-inventory, core_inventory

Config.Weapons = { -- Weapons that the player needs to have to hostage the npc
    "WEAPON_PISTOL",
    "WEAPON_COMBATPISTOL",
    "WEAPON_APPISTOL",
    "WEAPON_PISTOL50",
    "WEAPON_SNSPISTOL",
    "WEAPON_HEAVYPISTOL",
    "WEAPON_VINTAGEPISTOL",
    "WEAPON_SWITCHBLADE",
    "WEAPON_KNIFE",
    "WEAPON_DAGGER",
    "WEAPON_BAT",
}

Config.NPCWeapons = { -- Weapons that the npc can have when reveled
    "WEAPON_PISTOL",
    "WEAPON_COMBATPISTOL",
    "WEAPON_PISTOL50",
    "WEAPON_SNSPISTOL",
    "WEAPON_HEAVYPISTOL",
    "WEAPON_VINTAGEPISTOL",
    "WEAPON_SWITCHBLADE",
    "WEAPON_KNIFE",
    "WEAPON_DAGGER",
    "WEAPON_BAT",
    

}

Config.RobberyItems = { -- Items that the npc can give to the player
    {item = "water", chance = 30},
    {item = "nothing", chance = 20},
    {item = "money", chance = 50},
}

Config.RobberyAmount = { -- Amount of the item to give to the player
    min = 1,
    max = 5,
}

Config.MinimunCops = 0 -- Minimun cops online to rob the npc // 0 to disable this feature

Config.FreePedKey = 44 -- Key to free the ped

Config.KillPedKey = 38 -- Key to kill the ped

Config.revchance = 50 -- Chance of the npc taking a gun out and shoot the player

Config.Cooldown = 30 -- Cooldown in seconds to rob npc again

Config.DispatchCommand = "none" -- Command to dispatch the police // set it to "none" to disable this feature

Features:

  • Optimized (0.00ms idle, and 0.01ms on use, less than 1 MiB ram usage regardless of frameworks)
  • Only support ESX Legacy & QBCore.
  • Fully secure, without possibilities of farming or docking quickly!
  • Fully translatable (2 translations included in package).
  • Thousands of ways and possibilities to configure.

LINKS

Code is accessible Yes (Config)
Subscription-based No
Lines (approximately) 1000
Requirements ESX or QB, ox_lib/ox_target/qb-menu/
Support Yes
3 Likes

great script, has everything I wanted, ty <33

Just got it, set it to qb but getting error about es_extended
Also isn’t it qs-inventory instead of quasar-inventory


Place an readme file please.
i found in fxmanifest the solution, put – infront of @es_extended line

All fixed and working fin,e good support

When i kill the ped it stays on me, and animation seems i still have him gun point.
Can you fix theese issues, script has potential for sure.

All fixed, thnx OP

Hello mate, i will place a readme file sorry for that, and the “When i rob a ped, it doesn’t show or do anything?” what u mean anything?. If you have any problem you can request support going to my tebex and then to my ds server

The script is tested in esx and qbcore runing servers and it worked fine. In fact i will try it again to see if it happens to me too

1 Like

It doesn’t show any text on the progressbar and no notifying messages as seen on screenshot.

Also like to keep open chat for others, don’t get me wrong like this idea therfore bought it.

Theres no notify when robbing the ped, and the text in the progressbar is now fixed, i will upload now the fixed version of the script with the hostage working and the configurable text in the progressbar. Also i will ad notifications to robbing npcs

Will a standlone version come anytime soon. My server uses a hybrid standalone and oxlib system.

yes bro i will try doing one. Thanks for the recommendation

@Randy_Clocks an update has been uploaded. Download the new version in keymaster and let me know if u have any other problems :slight_smile:

and for the inv read the commented section, its quasar-inventory and u placed quasar_inventory

nice solutions and support, ty bro

1 Like

yeah i saw it later and changed it, will download new files and post when checked.
Ty for understanding and staying polite.

Scripts running good now, issues are solved. Thank you for your good support

No problem mate, i will keep updating it and fixing bugs. Thanks for buying!!

1 Like

Thank u for buying mate, any problems here i am

damn its huge script too, good job

NOBODY HOSTAGES || UPDATE v1.3

  • Added hostaging npcs in a car
  • Fixed bugs and better optimization
  • Better Animations
  • Added possibility of disabling or enabling the options of the menu
  • Fixed triggering menu when aiming a player
  • Fixed triggering the menu when pointing at a dead npc

NOBODY HOSTAGES || UPDATE 1.7

  • Important Update, PLEASE DOWNLOAD NEW VERSION

  • Added functions in config to add custom functions for notify, progressbar and dispatch

  • DO NOT CHANGE ANYTHING OF FUNCTIONS IF U DONT HAVE IDEA OF WHAT ARE U DOING

  • FILES MODIFIED
    Client.lua
    Config.lua