[PAID] Next-Gen Raycast Target System (Full ox_target Support)
Bring clean, fast, and precise interactions to your server.
cu_enchanced_target is a high-performance targeting system built for modern RP and gameplay scripts.
Links
YouTube Preview
Tebex ( Buy it! )
Preview
Screenshot
Why this stands out
- Fast camera raycast with improved world and entity collision
- Clean, nested interaction menus (no clutter, no duplicates)
- Powerful filters: distance, groups, items, bones/offsets, custom
canInteract - Safe execution with robust error handling
- Zone support: box / sphere / poly with visual markers
- Partial qtarget compatibility for easier migration
- Framework-friendly
How interactions work
- Player activates target mode (toggle or hold hotkey).
- Script raycasts from camera to detect the best target (entity or zone).
- Options are filtered by distance, permissions, items, and custom logic.
- UI shows only valid actions with nested menus where needed.
- Selecting an action triggers your event/export with full context.
Compatibility
- ESX / Qbox / Ox / ND
- Supports global, model, entity, player, and zone targeting
Docs
Works with all exports ox_target - Docs
Made for performance
Lightweight logic, minimal overhead, and responsive UI - perfect for busy servers.
| Code is accessible | Yes ( one file escrowed ) |
| Subscription-based | No |
| Lines (approximately) | ~4200 |
| Requirements | ox_lib |
| Support | Yes |



