Between Vespucci and Little Seoul, the Vespucci Fire Department sends a quick emergency dispatch to cover the area. With a garage for 6 slots of engines, ambulances and fast vehicles your team will be the best emergency team of the city.
▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
This pack contain:
- x1 Vespucci Fire Department MLO
- x1 Note with door names and coords for lockedoor scripts
ㅤ
▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
1) Purchase and download the MLO
2) Extract "bv_vespucci_firedept" into your resources folder
3) Ensure bv_vespucci_firedept in server.cfg
5) Add the Config lines to Fire pole script from below.
6) ENJOY the mlo!
To ensure a good experience use these FREE scripts
[FREE] [SCRIPT] Flag half mast system
Thanks to @The_Mist for the script developed!
[FREE] [STANDALONE] Fire Pole
Thanks @BKing100 for sharing the script!
Position for the fire pole (Editable on Config file)
Config = {}
Config.Language = {}
Config.Debug = false -- Enable this to show a marker at your pole locations in game
Config.DistanceToPole = 1.6 -- Distance to the pole that the use prompt will show
Config.UsePoleControl = 51 -- The control to use the pole, default E
Config.PoleSpeed = 0.017 -- This is speed the player goes down the pole
Config.PoleLocations = {
-- Start of entry
["Example Pole"] = {
["Start Locations"] = { -- Inside this table is the coordinates for
vector3(-828.52, -792.56, 24.12), -- where you can get onto the pole.
vector3(0.0, 0.0, 80.0), -- You can add as many lines as you wish.
vector3(0.0, 0.0, 75.0),
},
["End Z Coordinate"] = 19.76, -- This is the Z coordinate for where the pole ends.
["Heading"] = 194.92, -- This is the heading to set the player to when they get on the pole.
},
--End of entry. Copy between the "Start of entry" and this line to make another entry if you wish.
}
Config.Language.UsePole = "Press ~INPUT_CONTEXT~ to slide down the pole."
▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
PURCHASE HERE!
24.91€ IN BEAVERMODS TEBEX STORE Release Discount
▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
Doors names and coordinates for doorlock scripts:
FIRST FLOOR
Entrance: sm_14_mp_door_l -15.8853016, 8.556237, -0.6964226
Reception: v_ilev_ph_gendoor003 -15.1968527, 5.51064444, -0.794729233
Reception2: v_ilev_ph_gendoor003 -7.30554342, 5.9685173, -0.889160156
Material room: v_ilev_ph_gendoor006 -15.2977991, -8.210751, -0.7921448
Material room back door: v_ilev_rc_door2 -14.8870735, -14.01142, -0.7903404
Back door: v_ilev_rc_door2 -12.1415577, -14.0010777, -0.737165451
Garage door: v_ilev_carmod3door 15.055788, -11.3294, -0.108133316
Kitchen door: v_ilev_ph_gendoor003 8.116818, 7.286729, -0.889160156
SECOND FLOOR
Conference room double door: v_ilev_ph_gendoor003 coords left: -10.6529655, 0.44261995, 3.54486656 coords right: -8.053901, 0.442603379, 3.54486656
Corridor door: v_ilev_ph_gendoor003 -7.61731, -3.824471, 3.542368
Beds door 1: v_ilev_ph_gendoor003 -5.040659, 6.128842, 3.54486656
Beds door 2: v_ilev_ph_gendoor003 5.25348425, 6.12886524, 3.54486656
Office 1: v_ilev_ph_gendoor002 -3.88433266, -6.0676055, 3.54486656
Office 2 double door: v_ilev_ph_gendoor coords left: -3.731499, -2.84236574, 3.54486656 coords right: -1.131518, -2.84237337, 3.54486656
Archive door: v_ilev_ph_gendoor003 3.51228023, -2.84403825, 3.54486656
Captain door: v_ilev_ph_gendoor002 2.89301968, -6.06582975, 3.54486656
Captain WC door: ba_prop_door_club_trad_wc 10.1408548, -11.1049395, 3.56267548
Gym sliding door: v_ilev_fa_slidedoor 8.039455, -3.48409367, 2.3932476
Lockers door: v_ilev_ph_gendoor003 8.013738, 8.100935, 3.54486656
Showers door: v_ilev_ph_gendoor003 13.9527473, 1.26249027, 3.54486656
LOCATION OF THE MLO
-827.1339, -801.1865, 20.7085361
Asset Escrow Protected
Code is accessible | Yes |
Subscription-based | No |
Lines (approximately) | N/A |
Requirements | Fire Pole System |
Asset Scrow Protected | Yes |
SIZE OF THE RESOURCE:
31.4 mb
▬▬▬▬▬▬▬▬▬