🩺 [PAID] MedCall - Advanced Medical Dispatch System

MedCall is an immersive and highly configurable medical call system designed specifically for RedM servers using RSGCore.

Deliver professional medical roleplay to your server with dynamic UI, auto-routing blips, configurable permissions, cooldowns, payments and more.

:sparkles: Features

  • :white_check_mark: NUI Medical Panel for medics
  • :white_check_mark: Real-time blips & routing for accepted calls
  • :white_check_mark: Distance-based removal of calls and blips
  • :white_check_mark: Live time counter (e.g. “2 min ago”) on each call
  • :white_check_mark: Each medic can accept up to Config.MaxCall calls
  • :white_check_mark: Blip tracks live position of patients and medics
  • :white_check_mark: Players can pay to send a call (optional)
  • :white_check_mark: Calls are blocked while dead (optional)
  • :white_check_mark: Built-in command cooldown to prevent spam
  • :white_check_mark: Security: automatic lock if resource name is changed
  • :white_check_mark: Easily integrable into other scripts (TriggerServerEvent)

:desktop_computer: Interface Preview

  • Fully draggable NUI
  • Call list with filters: distance, accepted status, names
  • Accept button disabled after taking a call
  • Accept status shown: "Accepted by MedicName"
  • Call duration shown live (e.g., “3min ago”)

:speech_balloon: Languages

  • :globe_with_meridians: Fully translatable via Translate.texts
  • Comes in English, supports any language

:shopping_cart: Purchase & Support

  • :moneybag: Available on TEBEX
  • :envelope_with_arrow: Create a ticket for setup help or live test
  • :hammer_and_wrench: Actively maintained with frequent improvements

:camera_flash: Media

Screenshots



Bring realism and professionalism to your medics.
MedCall is a complete solution that fits both small and large servers.

TEBEX

Code is accessible Only Config and functions
Subscription-based No
Lines (approximately) ~1600
Requirements & dependencies Framework Core
Support Yes