MedCall is an immersive and highly configurable medical call system designed specifically for RedM servers using RSGCore.
Deliver professional medical roleplay to your server with dynamic UI, auto-routing blips, configurable permissions, cooldowns, payments and more.
Features
NUI Medical Panel for medics
Real-time blips & routing for accepted calls
Distance-based removal of calls and blips
Live time counter (e.g. “2 min ago”) on each call
Each medic can accept up to Config.MaxCall calls
Blip tracks live position of patients and medics
Players can pay to send a call (optional)
Calls are blocked while dead (optional)
Built-in command cooldown to prevent spam
Security: automatic lock if resource name is changed
Easily integrable into other scripts (
TriggerServerEvent
)
Interface Preview
- Fully draggable NUI
- Call list with filters: distance, accepted status, names
- Accept button disabled after taking a call
- Accept status shown:
"Accepted by MedicName"
- Call duration shown live (e.g., “3min ago”)
Languages
Fully translatable via
Translate.texts
- Comes in English, supports any language
Purchase & Support
Available on TEBEX
Create a ticket for setup help or live test
Actively maintained with frequent improvements
Media
Bring realism and professionalism to your medics.
MedCall is a complete solution that fits both small and large servers.
Code is accessible | Only Config and functions |
Subscription-based | No |
Lines (approximately) | ~1600 |
Requirements & dependencies | Framework Core |
Support | Yes |