[PAID][MAP] 5 Graveyards + Mausoleum MLO - 400+ toggleable graves

5 Graveyards + Mausoleum MLO - 400+ toggleable graves


PHOTOS: REPWOOD GRAVEYARD PACK - Album on Imgur

PURCHASE ON TEBEX: https://repwood.tebex.io/package/6470369

This release contains:

  • Southside Cemetery
  • Southside Graveyard
  • Hill Valley Graveyard
  • Sandy Graveyard
  • Paleto Graveyard
  • Paleto Mausoleum
  • 400+ toggleable graves
  • Improved visuals for paleto and hill churches
  • Windows and doors separated to their own models, and exterior collision changed to be ready for interiors.
  • Spawn-able props for customizing the graveyards, gravestones, decorations, etc.
  • LODs and SLODs have been updated

Each resource contains a document for spawn coordinates for the toggleable graves.

IT DOES NOT CONTAIN ANY SCRIPTS FOR FUNCTIONALITIES, YOU’LL NEED TO MAKE YOUR OWN SCRIPTS FOR TOGGLEABLE GRAVES TO WORK

This release is made as a proof of concept for functional graveyards.
A potential for tons of new or improved roleplay interactions, stretching from funerals, character memorials, grave robbing, even graveyard maintenance.
While a default layout is included, you can opt to use a version without props and customize each area yourself. Let players chose their own grave plots, gravestones, place flowers, etc.

List of vanilla files streamed:
All vanilla files are unencrypted so you’ll be able to merge with your other resources

  • Changelogs for each resource have been provided, they aren’t fully complete yet, but covers majority of the changes.*

Southside Cemetery:

  • hi@lr_sc1_10_0.ybn,
    
  • lr_sc1_10.ymap
    
  • lr_sc1_10_2_slod1_children.ydd
    
  • lr_sc1_10_3.ybn
    
  • lr_sc1_10_det02.ydr
    
  • lr_sc1_10_ground02.ydr
    
  • lr_sc1_10_long_0.ymap
    
  • lr_sc1_10_strm_2.ymap
    
  • lr_sc1_lod_09_10_17_children.ydd
    
  • lr_sc1_occl_00.ymap
    
  • lr_sc1_rd_strm_0.ymap
    
  • ma@lr_sc1_10_0.ybn
    
  • sc1_10_2_slod1_children.ydd
    
  • sc1_10_ground02.ydr
    
  • sc1_lod_09_10_17_children.ydd
    
  • sc1_props_combo1110_slod_children.ydd
    
  • sc1_rd_cablemesh461039_thvy001.ydr
    

Southside Graveyard:

  • hi@lr_sc1_12_1.ybn
    
  • hi@lr_sc1_12_2.ybn
    
  • hi@lr_sc1_12_3.ybn
    
  • lr_sc1_12.ymap
    
  • lr_sc1_12_0.ybn
    
  • lr_sc1_12_strm_0.ymap
    
  • lr_sc1_lod.ymap
    
  • lr_sc1_occl_02.ymap
    
  • lr_sc1_rd.ymap
    
  • lr_sc1_rd_21.ybn
    
  • lr_sc1_rd_critical_0.ymap
    
  • lr_sc1_rd_long_0.ymap
    
  • lr_sc1_rd_strm_1.ymap
    
  • lr_sc1_rd_strm_2.ymap
    
  • lr_sc1_rd_strm_3.ymap
    
  • lr_sc1_rd_strm_5.ymap
    
  • ma@lr_sc1_12_0.ybn
    
  • sc1_12_slod1_children.ydd
    
  • sc1_lod_11_12_children.ydd
    
  • sc1_props_combo1004_slod_children.ydd
    
  • sc1_props_combo1005_slod_children.ydd
    
  • sc1_rd_r1j_slod1_children.ydd
    
  • sc1_rd_r2_10.ydr
    
  • sc1_rd_r2_10_o.ydr
    
  • sc1_rd_wireset_26.ydr
    
  • sf_phones.ymap
    

Hill Valley Graveyard:

  • cs6_08_ds147.ydr
    
  • hi@lr_cs6_08_4.ybn
    
  • lr_cs6_08.ymap
    
  • lr_cs6_08_6.ybn
    
  • lr_cs6_08_7.ybn
    
  • lr_cs6_08_8.ybn
    
  • lr_cs6_08_9.ybn
    
  • lr_cs6_08_critical_2.ymap
    
  • lr_cs6_08_land_05.ydr
    
  • lr_cs6_08_long_1.ymap
    
  • lr_cs6_08_strm_2.ymap
    

Sandy Graveyard:

  • cs4_03_0.ybn
    
  • cs4_03_beach_03.ydr
    
  • cs4_03_c_slod_1_children.ydd
    
  • cs4_03_land05_d.ydr
    
  • cs4_03_props_veg13_slod_children.ydd
    
  • cs4_03_props_veg15_slod_children.ydd
    
  • cs4_03_props_veg16_slod_children.ydd
    
  • cs4_lod_03_slod2_children.ydd
    
  • cs4_rd_props_xwire10.ydr
    
  • cs4_rd_props_xwire12.ydr
    
  • cs4_rd_props_xwire27.ydr
    
  • cs4_rd_props_xwire52.ydr
    
  • cs4_rd_props_xwire62.ydr
    
  • cs4_rd_props_xwire73.ydr
    
  • cs4_roads_05.ydr
    
  • cs4_roadsb21.ydr
    
  • hi@cs4_03_9.ybn
    
  • cs4_03_grass_0.ymap
    
  • cs4_06_grass_0.ymap
    
  • lr_cs4_03.ymap
    
  • lr_cs4_03_critical_0.ymap
    
  • lr_cs4_03_critical_1.ymap
    
  • lr_cs4_03_long_0.ymap
    
  • lr_cs4_03_long_2.ymap
    
  • lr_cs4_03_strm_2.ymap
    
  • lr_cs4_03_strm_3.ymap
    
  • lr_cs4_03_strm_4.ymap
    
  • lr_cs4_lod.ymap
    
  • lr_cs4_roads_strm_2.ymap
    

Paleto Graveyard:

  • cs1_06_0.ybn
    
  • cs1_06_churchgrnd.ydr
    
  • cs1_06_churchgrnd_dec.ydr
    
  • cs1_06_glue_02b.ydr
    
  • cs1_06_slod1_children.ydd
    
  • cs1_06_terrain_slod_01_children.ydd
    
  • cs1_lod2_01_7_slod2_children.ydd
    
  • cs1_occl_09.ymap
    
  • cs1_roads_pb_01_r4_03.ydr
    
  • cs1_roads_pb_01_r4_03_ovly.ydr
    
  • cs1_roads_pb_3.ybn
    
  • hei_cs1_06.ymap
    
  • hei_cs1_06_strm_0.ymap
    
  • hei_cs1_06_strm_1.ymap
    
  • hei_cs1_06_strm_2.ymap
    
  • hei_cs1_lod2.ymap
    
  • hei_cs1_roads_pb.ymap
    
  • hei_cs1_roads_pb_critical_0.ymap
    
  • hei_cs1_roads_pb_critical_1.ymap
    
  • hei_cs1_roads_pb_strm_2.ymap
    
  • hi@cs1_06_0.ybn
    
  • hi@cs1_06_3.ybn
    
  • ma@cs1_06_0.ybn
    
  • ma@cs1_roads_pb_0.ybn
    

PHOTOS: REPWOOD GRAVEYARD PACK - Album on Imgur

PURCHASE ON TEBEX: https://repwood.tebex.io/package/6470369

Code is accessible N/A
Subscription-based No
Lines (approximately) N/A
Requirements Tested with 2802+
Support Yes