[PAID]
Lock & Glove ‑ Tiered Inventory Heists for ox_inventory
Preview Video : https://youtu.be/EYx3Brs42RQ
Why You’ll Want It
For Players
• Victims decide what to hide and how deep to risk.
• Robbers weigh glove tier vs. police alert chance.
• Police get meaningful calls, not random spam.
For Server Owners
• Locks are consumed, gloves break ➜ repeat sales.
• Sell Lock Packs, Glove Crates, VIP drops, repair tokens.
• One‑file config, zero edits to ox_inventory core.
How It Works (Quick Flow)
- Player uses a
green_lock→ Green slot opens → stash items. - Robber wears a
blue_glove→ mini‑game → steals Green & Blue contents. - Each steal = ‑1 use; glove vanishes at 0. Fail → glove snaps + optional police alert.
config.lua (927 Bytes)
Two Packages Included
| Package | What’s Inside | License | Escrow |
|---|---|---|---|
| A. UI Skin (Basic ox_inventory) | Colour‑switchable theme + lock/glove icons | GPLv3 | |
| B. Core Script | Lock items, gloves, mini‑game, police alerts, config | Commercial |
BUY NOW
: HERE
Installation
- Dependencies:
ox_lib,ox_inventory, BL_ui (optional) - Drag
ts-inventorylock(Package A) andts-inventorylock(Package B) to/resources. - ensure in
server.cfg
SUPPORT DISCORD : AshRigs
| Code is accessible | No |
| Subscription-based | No |
| Lines (approximately) | 200 |
| Requirements | BL_ui, ox_lib |
| Support | Yes |
