Inventory
| Inventory
About Script:
- This inventory is a custom amde inventory with a trunk systen. It includes slots that store your items. You can find much more informations under features
Features:
- | Inventory System
- Inventory + trunk
- Drag&Drop
- give | throw away | To use
- Items save to their slots where they are!
- Several trunks can be used at once so that you don’t have to run somewhere else every time.
- Exploit & Duping Safe
- Trunks update as they change, even if multiple people are inside.
- Trunks are only available from existing cars that are also in the database. Means when modders spawn cars, they don’t have a trunk
Contact & More
Requirements:
Script is encrypted, via Fivem Escrow.
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| Code is accessible |
Config |
| Subscription-based |
No |
| Lines (approximately) |
too much |
| Requirements |
/ |
| Support |
Yes |
6 Likes
Please leave some feedback, would really appericate that! 
Does it work with warehouses ? Where you can stash your stuff. Like how would this invventory work with warehouses
1 Like
How it works with caches, namely power_warehouse.
Does it support qs housig?
Open client side or not?
Can notifications be changed?
What is the weight system?
Where do the items come from, from a database or from a lua file?
How is the trunk registered?
How does the glove compartment register?
Is it possible to create caches?
Is there a function with the trunk that another player cannot open the trunk if the car is closed or the car is not his?
Is there a weapon draw animation?
How does the object lie on the ground, like a marker or an object?
Is there a notification about picking up an item, dropping an item and using an item
And is there any documentation?
Is it possible to put more places for Trunks?
You can add in the Config slots for each vehicle seperated but you also have a standard for every other Vehicle
Small question what is a fair price for this?
Awesome very Awesome nice script
1 Like