[PAID] FlamesYue Baiting | Can Use Any Framework

Preview Video: https://youtu.be/9aial8AlS-o

Take your hunting RP to the next level with FlamesYue Baiting.

You can place down a bait and it will attract a predator to kill for its resources. You get different animals based on the zone of the game you are in. For example Tall Trees will spawn different animals than the Great Plains will.

You can change the animals that spawn and where they spawn in the config file. I have commented everything with instructions so you know what to change. The server file is also open! This allows for you to convert the script to work with your own custom framework I have put comments in the server side explaining what the events do and you can convert them to match your framework.

The script creates a hologram of the bait item to be placed. That can also be changed in the config just change the hash key in the config for the prop and it will make a hologram for it.

This script depends on FlamesYue Hologram.

FlamesYue Hologram comes with the package and is required for the script to work.

UPDATE: v1.0.1

  • Added the animal spawn radius to config so you can change the animal spawn radius.
  • Added to Flames Hologram the ability to change the UiPrompt text to your own text.
  • Added the notification text to the baiting scripts config, you can now use custom text for the errors of being in town or in a building, this will allow you to use a different language if needed.
  • Added the TimeToSpawn in config so you can set the delay of the animal spawning after bait is placed.
  • Made the baiting script disarm the player so they don’t place bait with a weapon in hand.

Tebex: https://atlas-scripting.tebex.io/package/6068404

Code is accessible Config and server only
Subscription-based No
Lines (approximately) 671
Requirements FlamesYue Hologram
Support Yes