[PAID] FJX JOB-GARAGE SYSTEM | Garage System with Ingame Creator

The FJX Job-Garage System adds a complete, fully configurable garage system to your FiveM server.
It lets servers create and manage vehicle garages entirely ingame — with a full ingame creator, vehicle persistence, trunk storage and rank-based vehicle access, designed for job and faction roleplay.


FEATURES

  • Full ingame creator — create, edit and delete garages without code
  • Per-vehicle setup: rank requirement, stock, colors, plates and extras
  • Live model & extras validation while typing
  • Vehicle persistence across server restarts
  • Trunk storage kept on the vehicle (via ox_inventory)
  • Self-learning inventory mapping — no manual setup
  • Vehicle-Keys integration: job vehicles locked, access bound to job AND rank
  • Job loss automatically revokes access — no restart needed
  • Spawned-vehicles overview with search, sort, teleport and remote park-in (admin)
  • NPC or marker interaction + optional 3D-text
  • Multiple spawn points, walk-mode positioning
  • Plate formats, color themes, key binds — all ingame
  • ESX / QB-Core support with automatic detection
  • Multi-language (DE / EN / FR / ES)
  • ox_lib optional — runs with AND without it

USE CASE

This system is intended for servers that want a clean, ingame-configurable garage for job and faction vehicles, with access tied to job and rank and vehicles that persist across restarts.


DEPENDENCIES

  • None required (ESX or QB-Core framework)

OPTIONAL

  • ox_lib (nicer notifications)
  • ox_target / qb-target
  • ox_inventory (trunk storage)
  • FJX Vehicle-Keys (vehicle locking)

PERFORMANCE

  • Optimized resource usage
  • Idle: ~0.00ms
  • Designed for production servers

PREVIEW


NOTES

  • Fully configurable
  • Locals included
  • Clean and structured code
  • Ready for roleplay servers

SUPPORT


LINK

Tebex ( 24,99€ )

Code is accessible No (escrowed)
Subscription-based No
Lines (approximately) 2500
Requirements ESX or QB-Core
Support Yes