- You can create multiple camps
- Synced Enemies
- Synced Loot Treasure
- Configurable Enemies
- Configurable Respawn Time
ESCROW:
8€ (Without TAX)
Tebex Link <— Click here to Buy
OPEN SOURCE:
20€ (Without TAX)
Tebex Link <— Click here to Buy
QBCore Version:
QBCore <— Click here
1.1.0 - 2023.01.30
[ESX]:
-Bug Fixes (Spawn Peds, loot)
-Added Notify what you are looted
Config file:
Config = {}
Config.bliptext = "Raid Camp"
Config.loottext = "Press ~g~E~s~ to open Treasure"
Config.loottext2 = "First Kill every enemies"
Config.BlipSprite = 437 -- https://docs.fivem.net/docs/game-references/blips/
Config.RaidCampRespawn = 60 -- Raid Camp respawn time in minute
Config.Enemiesnumber = 8 -- Enemies number (Random choose from Config.EnemiesModels)
Config.Attackdist = 20 -- If a player is closer then the enemy attack
Config.Enemydrop = false -- Enemy drop weapon if he dead
Config.EnemiesModels = { --Configure enemies
{
ped = 'a_m_m_hillbilly_02',
health = 200,
armour = 200,
accuracy = 70,
weapon = 'WEAPON_PISTOL',
},
{
ped = 'a_m_y_acult_01',
health = 200,
armour = 200,
accuracy = 70,
weapon = 'WEAPON_COMBATPDW',
},
{
ped = 'a_m_m_trampbeac_01',
health = 200,
armour = 200,
accuracy = 70,
weapon = 'WEAPON_PUMPSHOTGUN',
},
}
Config.RaidCamps = { --Raid Camps coords. Add as much as you want.
{coords = vector3(988.12,2373.48,51.24)},
}
Config.Loots = { --Random get loot from these items.
{
item = "WEAPON_PISTOL",
minamount = 1,
maxamount = 3,
},
{
item = "ammo-9",
minamount = 1,
maxamount = 3,
},
{
item = "ammo-rifle2",
minamount = 1,
maxamount = 3,
},
}
Code is accessible | Both Options |
Subscription-based | No |
Lines (approximately) | ~550 |
Requirements | ESX Legacy |
Support | Yes |