[PAID] [ESX/QBCORE] Gang Wars

GANG WARS

What is this resource?

Gang Wars script

Supported Framework : ESX, QBCORE

Features

1. Create unlimited war zones

2. Customizable reward for each war

3. Configurable revive system with random respawn positions

4. Configurable duration and cooldown for each war zone

5. Configurable war zone size

6. Death match system : gang with more number of kills after timer finished win

7. And more features …

Purchase

Tebex : Click here

Other Scripts

Advanced LoadingScreen : Click here
Advanced Scoreboard : Click here
Advanced Pausemenu : Click here
Advanced Killfeed : Click here

|-------------------------------------|----------------------------|
| Code is accessible | No |
| Subscription-based | No |
| Lines (approximately) | 800 |
| Requirements | ESX/QB |
| Support | Yes |

3 Likes

please add any preview

preview?

1 Like

I will provide a preview soon

2 Likes

hi! its possible to have the war zones rewards as crafts ?
Ex.: Can i create a war zone where the winner gang will be able to craft weapons, another war zone that the winner gang will craft drugs and etc ?

Or your script does not take care of this zone things related ?

1 Like

Hi,

The event triggered when a gang wins the war is open source, so if you have a crafting system with job permission, u can trigger access to any type of crafting in the reward event, got it?

hmmm thats interesting…

So if i have a crafting system that enable to add/remove permission to craft for specific job/gang i can use an export to create this craft system or give permission to a previously created craft system to the winner gang…

i just need to find a craft system that has this export :smiley:

but i think i understood what you mean…

1 Like

any preview???

1 Like

preview ???

preview

from may , and now it’s already december still no preview ?