Ezas
April 22, 2024, 1:11pm
1
Features:
3 different missions. Each one has its own reward multiplier and experience points;
Taximeter sync with other players sitting in cab;
Light/Dark mode, moveable UI;
Preview on YouTube
Configurable features:
Target, notification systems;
Mission rewards, experience, items and difficulty by multiple parameters;
Minimum mission distance;
Different vehicles by player achieved level;
Spawn/destination locations and peds;
Config snippet
Accessible files:
config.lua;
locales;
cl_public.lua;
IMPORTANT! The script is compatible with any type of framework but uses ox_lib . It’s subject to change if the community wishes.
Buy here: Tebex (23€ + VAT)
5 Likes
Hello, is it possible that the money goes into the company’s coffers?
Ezas
April 22, 2024, 4:57pm
3
Functions like add/remove/has money(server side) are open, you can edit them as you want. If you need some extra assistance you’re welcome to open a ticket. There is a suggestions category, where you can share your ideas for next patch.
irate
April 23, 2024, 6:58am
4
Can the UI be moved or resized?
Ezas
April 23, 2024, 9:11am
5
UI can be moved, but not resized
Ezas
May 9, 2024, 10:32am
6
Since the release there have been some updates and fixes, which you can read below:
NPC missions
Fixed some mission reward issues;
From now on, NPC ( mission ped ) spawns only then player get closer than 50 meters ( shouldn’t be the problem for OneSync );
Taximeter
New ability to change taximeter cost (UI);
Function export to enable/disable vehicle taximeter reset automatically then player get in or get out of vehicle;
Function export which return: trip distance, cost per KM and calculated price;
Active order tab (UI)
Fixed display of taxi client and NPC mission sections;
New buttons to mark taxi client location, confirm/cancel client order;
New shared open source file places.lua
All the districts on the map ( ability to edit each one label);
Open source server-side changes
Function export to customize taxi vehicle on spawn;
Config
Config.MaxDistanceWhileWaiting
max distance player can walk away while waiting for taxi driver;
Config.MustBeEmployed
for ESX/QB Frameworks. Custom frameworks need additional functions in cl_public.lua ;
Small UI light mode changes;
How does the script work if, for example, I want to use my own it society or owned vehicles and not spawned vehicles?
Ezas
May 28, 2024, 4:51pm
8
Right now you won’t be able to use UI, but I can make an export to register your chosen vehicle.
what do you mean? register?
as i said, i don’t need a vehicle spawn, it’s best if i can just enter the spawn names and as soon as you sit in the vehicle you can use the ui or something, i just want to use my owned vehicles from the jobgarages
Ezas
May 29, 2024, 6:46am
10
Script uses “baseevents:enteredVehicle” ( alternative for ESX is “esx:enteredVehicle” ), so you can enable UI for any vehicle/spawn code of vehicles you want.
by when would you do the update for the export ?
Ezas
May 29, 2024, 8:20pm
13
Config
Config.SpeedValue
- option to set MPH or KPH;
Config.DisableTaxiMeterCostChange
- Disable/enable taximeter cost change;
Exports
registerVehicleAsTaxi
- ability to register any vehicle as taxi;
Some other changes throughout the last few weeks…
Where is the open source version?
Pretty decent taxi job script, there’s a couple issues that could be fixed to make it perfect that I’ve reported in the Discord.
Surprised this isn’t more popular, a lot worse taxi jobs out there.
Not sure if the Dev is still active though, and the discord itself is dead.
Ezas
September 17, 2024, 1:11pm
17
Changes on v1.0.5 & v1.0.6
Ability to disable/enable UI toggle button.
Taxi office ped has additional options.
Solved ‘/taxiFocus not found’ problem.
Issue related with hurry
mission has been fixed.
1 Like
The new update was pretty good, I appreciate the quick response.