I should insert some ai description here but I’m not that cringe. This was a project for me to work on my frontend skills. It’s a 1 v 1 arena script with 5 custom maps made by me with 2 game modes (DEATHMATCH AND GUN GAME). I will NOT be making team modes. If you want those type of game modes, I suggest you look into some paintball resources and support those creators instead. You may receive more maps in the future for free if I decide to make some.
ONLY OX INVENTORY IS SUPPORTED AND REQUIRES YOU TO MODIFY LIKE 2 LINES TO ALLOW WEAPONS IN THE ARENA.
Features:
- 5 PVP maps made by me in codewalker (see showcase)
- Sleek scoreboard and countdown UI.
- Configurable lobby options including enabling armor, weapon selection, duration, forced first person and wagers.
- 2 separate game modes (deathmatch and gun game).
- Leaderboard tracking which displays the top 10 based on wins and total games played.
- View the results of the 10 most recent matches played.
- Native gta sounds and team colored particle fx inspired from the online adversary.
- A opponent follow cam upon death whilst you await respawn.
- Add as many guns as well as components you want available to the deathmatch selection.
- Shared config also allows the ability for you to create your own maps in codewalker and use them in game.
You have access to the web folder, shared.lua, and sv_config.lua.
Showcase: Watch randol_arena [preview] | Streamable
Purchase: Randolio Scripts | Arena [ESX/QB/QBX] (tebex.io)
|-------------------------------------|----------------------------|
| Code is accessible | Partial |
| Subscription-based | No |
| Lines (approximately) | 1200~ |
| Requirements | ox_inventory/ox_lib |
| Support | Yes |
6 Likes
This is sick ngl. Is there a way to use your weapons in your inventory?
Negative. I purposely lock the inventory and you modify like 2 lines in ox inventory to allow weapons to physically be put into the player’s hands whilst in the arena
Randolio: Arena Review
From the moment Randolio: Arena was announced, I knew it was something we had to try out. I’m usually not a big fan of paintball scripts, especially since finding one that functions smoothly has been a challenge. But Randolio delivers something simple yet powerful: a straightforward 1v1 arena setup with a leaderboard.
Why PulseRP Loves This Script:
PulseRP thrives on competition and community engagement, and this script fits right in. It provides a controlled environment where our boys and girls can test their skills, train, or simply battle it out, all while fueling their competitive egos. The leaderboard adds that extra layer of excitement and keeps everyone pushing their limits. It’s not just about winning—it’s about the growth of every player.
For us, Randolio: Arena has become the perfect place to host internal tournaments, settle rivalries, and build camaraderie. The straightforward setup is ideal for keeping things organized, and the ability to track progress motivates everyone to improve. It’s refreshing to have a script that works flawlessly right out of the box without unnecessary complexity.
If you’re looking for a clean, competitive script for your community, PulseRP couldn’t recommend Randolio: Arena enough!
1 Like
appreciate you! Glad everything is working for you
working with wasabi_ambulance?, and it should be cool to add preview maps on selection, since ox_lib let you add images.
you define your revive event in the bridge for your framework.
Another banger from the man himself. Great stuff!
1 Like
Pushed an update to fix gun game being broken after the first ever game. Also added a max wager cap option to the config.
Arena Update
Pushed an update to allow you to select weapons whilst in the FFA arena. The default keybind is 1
. This also populates the default Weapons in the config with tons of weapons AND their components, including flashlights/drum mags. Watch Arena: FFA Gun Select | Streamable