
DRUG SYSTEM | Drug Sale
- Uses ox-target.
- Detects drugs in inventory
- Sell drugs to NPC’s
- Chance of NPC physically calling cops on failed drug-sale; beat down NPC to prevent cops alert!
- Set required cops to sell and cops online multiplier bonus on drug sales.
- Blacklist certain PED models from the drug-selling.
- Runs low MS
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| Code is accessible | No |
| Subscription-based | Yes |
| Lines (approximately) | 300 |
| Requirements | ox_lib, ox_target |
| Support | Yes/ |
Maybe add a menu that allows players to edit prices of drug sales, and quantities.
Id definitely use a better target/key bind option.
This can be done in the config file.
Config = {
ToggleKeybind = true, -- Set to false if you don't want a keybind to toggle the drug dealing
Keybind = 56, -- Keybind for toggling drug dealing (https://docs.fivem.net/docs/game-references/controls/)
TimeToKillPEDBeforePoliceNotify = 10, -- Time in seconds to kill the ped before the police are notified
MaxDrugsToSell = 8, -- Max amount of drugs to sell at once
CanSellAgain = 5, -- PEDS to sell to before you can sell to the same PED again
drugs = {
coke = {
item = "coke",
minPrice = 100,
maxPrice = 200,
},
meth = {
item = "meth",
minPrice = 100,
maxPrice = 200,
},
weed = {
item = "weed",
minPrice = 100,
maxPrice = 200,
},
},
-- Different chances for selling to a ped in %
Chance = {
Sellchance = 60,
Policechance = 20,
DenyChance = 20,
},
BlacklistedPEDS = {
"s_m_y_cop_01",
"s_m_m_doctor_01",
"s_m_y_dealer_01",
"mp_m_shopkeep_01",
},
Wonderful, nice and simple I like.
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