The most advanced ESX Inventory System 
Introducing the Hyper Code: Inventory, the most powerful and user-friendly inventory framework on the FiveM market.
From the moment you load in, you’ll appreciate lightning-fast filtering by fixed categories and a straightforward search bar, ensuring you never waste time hunting for gear.
Every item features a clear, concise description and weapons automatically list their attached mods for instant clarity.
Gone are the days of juggling attachments in menus: now you can equip, swap, or strip weapon parts and tints with a single click, and watch them reappear in your bag as individual items.
Reloads are equally effortless: simply grab the ammo pack you need, drop it on your weapon, and you’re back in action.
When it’s time to trade, our crash-safe system holds every deal in the database until both parties give their thumbs-up in a secure, side-by-side trading UI.
Vehicles get the VIP treatment, too: configure trunk and glovebox storage however you like — by total weight or by slot count — to suit your roleplay needs.
Job leaders will love the rank based access storage, which enforces permissions with military precision.
Meanwhile, server owners can spin up different shops straight from a config file, normal or job-owned, without writing a single line of code!
Craftmasters can define unlimited crafting stations and recipes for limitless creativity.
Need to tie into your own systems?
We’ve got you covered with easy export calls and event hooks for stashes, plus Discord webhooks that log every action for full auditability.
Our inventory system is based on standard ESX Inventory functions and is NOT a metadata inventory.
If you want reliability, performance, and all the customization options you could ask for, without gimmicks, Hyper Code: Inventory is the only choice.
KEY FEATURES 
Category Filters & Search Bar
- Filter inventory strictly by preset categories (e.g. Weapons, Consumables).
- Item search bar.
Item Descriptions
- Standard items show a free-form text description.
- Weapons display a list of attached mods (scopes, grips, etc.) instead of a textual tooltip.
Weapon Attachments & Tints
- Equip or remove attachments and apply color tints via UI clicks.
- Removed attachments return to your inventory as standalone items.
Ammo Reload Items
- You can specify different ammo items which can be used on defined weapons to reload different amounts of ammo.
Secure Trading System
- Send a trade request → view both inventories side-by-side → each party confirms to complete the swap.
- Crash safe: All trades are temporarily saved in the database.
Vehicle Inventories
- Trunk and glovebox storages configurable by either maximum weight capacity or slot count.
Job Storage
- Job storage (weapons, items) with access control gated by user rank.
Item Drops
- Whenever you drop an item a visible object appears on the floor. Everyone can access the drop add add items to it or take items back. The drop will disappear after a configurable time.
Shop System
- Define shops with items and prices in the config file.
- Create normal or faction-owned shops.
Crafting Stations
- Define unlimited crafting stations and recipes with different items.
Player robbery / search system
- Integrate the inventory in your job systems and give players the ability to search other players and take their items or weapons.
External Integration via Exports & Events
- Take a look at our documentation to integrate the inventory system into external systems like house storages.
Discord Webhooks
- Every inventory action can be logged to Discord with different configurable webhooks.
PREVIEW 
Resmon
LINKS
Code is accessible | Some parts |
Subscription-based | No, one time Payment |
Requirements | / |
Lines (approximately) | > 6000 |
Support | Yes |
Highly Configurable | Yes |