[PAID] [ESX] Fivem Clothe System

DEPENDENCY
ESX-LEGACY
OX_INVENTORY
esx_skin and skinchanger from ESX-LEGACY

Video Link: Fivem Clothe System - YouTube
Resmon Quality ( 0.00 ms )

If you have any questions and suggestions ask in replies

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TEBEX SOURCE CODE

Code is accessible Only config.lua / In source code all accessible
Subscription-based No
Lines (approximately) 760+
Requirements ESX-legacy, ox_inventory, esx_skin, skinchanger
Support Yes

Looks cool, I would guess that the clothing data gets saved with metadata?
You should probably make the same thing but for qb-core too
Cool release!

1 Like

Yes clothing saveing to metadata item

Hello,
the problem with your system is at the level of the hats for example…
If someone pushes you, you lose the hat.

The best solutions in my opinion, would be to create a shop that gives the items, and once the item is used, it leaves it in the inventory, if you click once on it, it removes it
It must never disappear from the inventory, otherwise we lose some clothes

The reference to hats can be easily eliminated by using the native: SetPedCanLosePropsOnDamage - FiveM Natives @ Cfx.re Docs

it works with fivem-appearance instead of esx_skin & skincharger ?

i don’t know

does it work with quasor inventory?

No - i don’t have this inventory and i don’t know how to make items in this inventory

almost the same
https://rkl-city.tebex.io/package/5069754

ok but there is a difference i don’t “rob” people in terms of prices, open source costs 11 usd for me and 45.9 usd for you. If you think I am a thief or this is your script, write to dm and it will show you pieces of code

ok no problem send me the server side and client side