not work with onesync ?
Yes it works
Version 1.4 is now available
excuse me, how to exclude white traces? they appear on the players too
Just make Config.EnableFootprints false, unluckily the only native that permits foot prints can’t be set only for animals, but i think that foot prints also for players improve rp
the script is very good. but there is still the problem of animals lagging when other players are around
Thanks man, but for that problem is not my fault. Animals can sometimes lag while running but there isn’t a fix for that
I would like to have a weapon draw point and go out of the circle and the weapon is gone.
Contact me on ds