Tired of endlessly creating new jobs? No more with our advanced unijob. Create jobs just by editing a config!
Main:
- Highly optimized, runs 0.00ms almost all the time.
- Automatic database management, no need to insert jobs manually.
- Supports ox_target/qtarget for targeting.
- Optional ox_inventory integration.
- Locales: en/cs
Boss actions:
- Target/marker
- Allow boss actions to certain grades
Cloakroom:
- Target/marker
- Supports fivem-appearance by default
- Editable in cl_edit.lua
Garages:
- Types:
- Normal (Take out and save owned vehicles)
- Buy (Buy vehicles + take out and save vehicles)
- Temporary (Vehicle spawner)
- Changable garage ped
- Define unlimited garages (car, air, boat)
- Define unlimited locations
Shops:
- Target/marker
- Set minimum grade
- Optional ox_inventory integration
Stashes:
- Target/marker
- Set minimum grade
- Optional ox_inventory integration
Collecting:
- Target/marker
- Changeable animation, duration, items, etc.
- Editable progress bar
Selling:
- Target/marker
- Set random price range
- Set if money should go to society or player
- Editable progress bar
Crafting:
- Target/marker
- Add as many crafting recipes as you wish!
- Add unlimited count of locations
- Changeable animation and duration
Player actions:
- Uses targeting
- Change allowed player actions for each job.
- List of actions:
- Show ID card
- Search
- Handcuff/unhandcuff (With fancy animations)
- Drag handcuffed player
- Put in vehicle
- Take out from vehicle
- Billing
Vehicle actions:
- Uses targeting
- Change allowed vehicle actions for each job.
- List of actions:
- Hijack
- Repair
- Clean
- Impound
| Code is accessible | No (Contains editable parts) |
| Subscription-based | No |
| Lines (approximately) | 3500+ |
| Requirements | es_extended, ox_lib, ox_target/qtarget, esx_society |
| Support | Yes |
