[PAID] Destroyed Freeway Bridge


Need an epic Stunt Jump or an event for your Emergency Response team?


The Destroyed Freeway Bridge was made for the sole purpose of giving the map a little more destruction, which in this pack includes a collapsed bridge onto the bottom Freeway. This can be an unique experience for your server, which gives player an cinematic stunt jump, or an event for the Emergency Response team.

GENERAL

  • Everything has collisions
  • Optimized
  • Removed Navmesh in the area (Peds will not walk there and cars will not drive on it)
  • Removed peds on the bridge and cars on the bridge
  • Reconstructed the freeway’s ai pathfinding (AI drives around the barriers and the bridge)
  • Detailed
  • Option to remove the jump Ramp

Currently known bugs:

  • May be an issue with compatibility with nearby maps, report it and i will try and resolve the issue.

What’s planned/to do:

  • More Destruction objects/maps/mlos around the city, which includes buildings, tunnels, bridges, roads, parks…
Image Preview

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Purchase and Support
Assets are accessible No
Subscription-based No
Model Size (Total) 10.5MB
Texture Size Embedded (10.5MB)
Requirements & dependencies None
Support Yes
2 Likes

Is there a version without the ramp?

1 Like

Sure, i can add an option to remove the ramp. It’ll be updated later today.

Here, pushed an update adding a seperate file to remove the ramp inside the map’s folder.

It would be cool if the destruction of the roads were recreated in several areas and could be put in separate folders, maybe 6 different locations to remove and put to taste, they would be cool and would give more life to the concept, which is emergencies.

I really like the concept of the map, it would be cool to see other areas or things destroyed, such as buildings or natural disasters.

2 Likes

Hey! Thanks for the suggestion, and as is mentioned in the post already, i will be working on another destruction mappings which are already planned, such as buildings, roads, parks, cranes, other objects, bridges, freeways, tunnels and so on… I am glad you liked it!

2 Likes

Hey love the idea, why not working with some kind of adaptive IPL ? (Maybe not for this one) so this way you can enable directly in game with a single command?

1 Like

It could be possible, but the issue is with replacing the already loaded in bridge, i could make a fixed version and make it spawnable by command if that’s what you meant.