A bank robbery system for fleeca banks customizable for any MLO. Command AI in a fully synced, optimized and customizable payday-like experience.
Key points
- Customizable for any MLO and any minigames
- NPCs can be taken hostage and commanded to move
- Fully synced with all players
- Bridge exposed to allow any framework support
- Locale support
- Logging functions
- Robbable registers, deposit boxes, and vault cash
- ~7000 lines, 1000 line config. Various unescrowed files to allow customization
Configuration
- Bank robbery preconfigured for Gabz MLO Fleeca banks, but easy to change for any MLO
- All object positions, rotations, and models can be changed
- Enable or disable interactions
- Change any minigame
- Police requirement, bank reset timer
- Loot pools
See bank robbery config Bank robbery config - Album on Imgur
See ai lib config Imgur: The magic of the Internet
Performance
jack-bankrobbery CPU Time peaks at 0.1ms when entering bank
jack-objectspawn_lib CPU Time peaks at 0.25 when entering bank
When inside a police closed bank / When outside banks / When inside a closed bank
| Resource | CPU Time | Memory |
|---|---|---|
| jack-bankrobbery | 0.00 ms | 1 MiB+ |
| jack-objectspawn_lib | 0.00 ms | 8 MiB+ |
| jack-ai_lib | 0.04 ms | 500 KiB+ |
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When inside an open bank (Dedicated host so jack-ai_lib will be more expensive)
| Resource | CPU Time | Memory |
|---|---|---|
| jack-bankrobbery | 0.02 ms | 900 MiB+ |
| jack-objectspawn_lib | 0.00 ms | 8MiB+ |
| jack-ai_lib | 0.2 ms | 600 KiB+ |

This resource uses the FiveM Escrow system. Various files are left unescrowed to allow customization
| Code is accessible | No (Some unescrowed files) |
| Subscription-based | No |
| Lines (approximately) | ~7000 |
| Requirements | ox lib |
| Support | Yes |
