Hey !
I’m thrilled to announce the release of Advanced Medical Reanimation as an Open Beta !
This is the most advanced reanimation script on FiveM, enhancing your EMS roleplay !
Preview :
Cinematic release
Walkthrough
Purchase this resource :
You can purchase on my Website or directly by Tebex
Features :
Standalone / Compatible with all frameworks
Models included
Possibility of declaring yourself as a victim via a chat command or when hitting a too low hp amount
Fully synchronised items and animations
Working screen and oxygen gauge
Advanced CPR
Objects on vehicles
Custom player vitals
Using oxygen and doing CPR will change the script behavior and the player vitals
Oxygen tank have a limited level, and can be refilled
Compatibility with Drag Dead script
Language setup
Tick: 0.02 - 0.18ms in use
And many, many more !
! Open beta version !
This version may be unstable and can contain bugs
No compatibility with my cervical collar yet
Please report any bug on the discord !
Special thanks to Jymy Richard (R&V), Axel (R&V), Valbente (R&V), Anto (MasterMods), Raph (MasterMods), Kym. (ResQ), Angelos (Angelos U.), Beaver Mods, Sky | John Paterson, Lofuzi
Some photos :
Code is accessible
Partly (Config and some files)
Subscription-based
No
Lines (approximately)
10k+
Requirements
None
Support
Yes
5 Likes
wow, realy good work, nice script
1 Like
thanks for the love and support !
1 Like
Wow amazing work! How do prop position in vehicles work? Can I configure this in the config? We are using the default ambulance car.
1 Like
yeah, you can ! there is a built-in command called “/coordsTool” that helps you configurate locations in vehicles
1 Like
Aaah Pingouin, enfin ! I was waiting for this
Would this be compatible with AK47 or OSP ambulance?
OSP ambulance ongoing ! No ETA yet, planning to release integrations as soon as i can, hope the devs will collaborate !
Great work buddy!
Great scripts as allways!
//NovelaxNeko
Thanks Novelax for the love and support !
ZWRKS
December 19, 2024, 6:01pm
10
as per usual Good release Pingouinn, Kudos <3
1 Like
Doin my best thanks buddy !
SamPUKE
December 19, 2024, 7:04pm
12
Hi, I have a question bout the resource. Am i able to basically utilize this as a “dev” resource. Where when someone is in critical condition i could trigger u know being dead ?
Hey, i’m not sure that i understood your question correctly, what do you plan to do ? Adding a concrete example would maybe help
SamPUKE
December 19, 2024, 7:15pm
14
So i have a bleeding system. I want to make it so if you go under a certain amount of blood you might go in to shock and go unconscious. Etc.
Basically im asking for an export which i can trigger from my own script to start your script.
Noted, i’ll add the export in the next update, a workaround you can use for the moment could be : ExecuteCommand('injuried')
. Sorry for the lack of this feature !
1 Like
Not gonna lie, whenever you guys release the compatibility, it’s gonna be a huge win for real
2 Likes