LSRP Car Lockpicking
I share simple, yet cool script I made. Do you hate when people just steal cars without proper reason?
Then I believe you would like this script.
What does it do?
It is kinda heavily configurable but generally locks all cars (except player owned). You acn choose in CFG if you want to lock global spawned cars or only parked ones. When the player successfully lockpicks vehicle, it will start alarm sequence on the car and will trigger police notifications as well…
Why should you get it?
Because I believe it is not ideal when players just come to a car and steal it without proper reason
I bought it and don’t like it
I will support this script over time and will try to perfect it out, will try to make more innovative alarm system, will add more configurations and will also try to add features such as; police car sirens when they’re lockpicked or disable ability to lockpick emergency cars.
With this script, you will not need to worry about anything when it comes to locking cars.
Update 1.0.1
- Fixed dist checking
- Added support for multiple police recepients (cfg)
Update 1.0.2
- Added configuration to disallow lockpicking owned vehicles
- Added some more notification possibilities
- Some misc fixes
Tips / bugs
- I suggest to start the script AFTER your inventory script (if you restart it, you should restart inv too)
- Lockpicking is only possible if you are not armed with weapon (will look into fix asap…)
Video Preview
Tebex Link 4.98€
https://liberty-state-rp.tebex.io/package/5106640
Code is accessible | Server side only |
Subscription-based | No |
Lines (approximately) | 200 |
Requirements | ESX, ox_lib |
Support | Yes |