[PAID] Advanced hud v2 | Status & Carhud | Customizable | Settings Interface | Save Settings [ESX/QB]

note : The minimap does not appear properly in the video. My computer screen is too big.

  • Relocation of content with drag and drop
  • A system that can be adjusted via the config file, in-game keys and their purposes can be viewed.
  • PMA & Saltychat integration of voice managed by config.
  • An interface menu to be able customize, the key of the interface menu can be adjusted from the config
  • Belt and speed limiting system for vehicles, keys can be adjusted from Config.
  • The default value is 0.10 resmon while in the vehicle. This resmon value can be changed by the player from the interface menu.
  • The Default value is 0.1 and 0.4 resmon when outside the vehicle.
  • Changes you make in the interface menu are saved. ( I don’t use SQL, Metadata or JSON recording system for this. I save it to the player’s cache.)

ESX OPEN SOURCES
ESX TEBEX ESCROW
QB OPEN SOURCES
QB TEBEX ESCROW

|Code is accessible|Yes|
|Subscription-based|No|
|Lines (approximately)|700|
|Requirements|esx_status, esx_basicneeds|
|Support|Yes|

3 Likes

I think it’s beautiful. :pray: :hugs:

1 Like

I added show hide trigger

1 Like

Beautiful hud- why not 0.00?

Update 0.1

  • There was a minor in voice integration, fixed.
  • It was thrown from the vehicle when the cruise control was turned on while driving at high speeds, fixed. Now, if your speed is below the set speed limit or equal to the speed limit you set, your speed will turn on like that.
  • A few changes have been made to the client file.
  • Minor changes have been made for resmon values.
  • Added new option map visibility when out of Vehicle.
  • Added Hud show/hide trigger TriggerEvent(‘wais:hudShow’, boolean).