Welcome to Advanced Drug Tables | v1
Have you wanted a new and unique way for your players to craft drugs? Drug Tables will bring a lot of new RP into your city with our player synced features which allow all players to interact with your table.
Props created by [UPDATED] Drug Table Props
Dependencies
List of current features
- Compatible with all Inventory Systems.
- Compatible with all Targeting Systems.
- Synced between other players.
- Unlimited Table Types, Recipes.
- Custom Props & Ability to add your own props.
Upcoming Features
- Built in Notification System.
- Built in Progress Bar System.
- Custom Modern Interface UI.
Config Layout
local seconds = 1000
Config = {}
-- Head to xs_drugtables/bridge to make any changes to your framework.
Config.progressCircle = {
enabled = false, -- Enable progress circle rather than progress bar?
location = 'bottom' -- Location if enabled? Options 'bottom', 'center'
}
Config.DrugTables = {
-- TABLE START --
['plastic_table_heroine'] = { -- Name of usable item for this table
prop = 'plastic_table_heroine', -- Name of prop within
setupTime = 4 * seconds, -- Time to set up table
pickupTime = 4 * seconds, -- Time to pack up table
recipes = { -- Where all possible recipes for this specific table
{
label = 'Heroin Table', -- Menu label
craftingTime = 12 * seconds, -- Time to craft
reward = {
['heroin_shot'] = 1, -- Reward given after successful craft.
-- Add more rewards if desired, ['ITEM_NAME'] = QUANTITY
},
requirements = { -- Requirements for this drug to show on menu for craft
['poppy'] = { label = 'Poppy', quantity = 3 }, -- Replace with your own ingredients
['plastic_baggy'] = { label = 'Plastic Baggy', quantity = 1 }, -- Replace with your own ingredients
-- Add more required items to craft specific drug if desired, ['ITEM_NAME_NEEDED'] = { label = LABEL, quantity = QUANTITY }
},
},
-- Add more menu options/recipes for this drug table here
}
},
['plastic_table_cocaine'] = { -- Name of usable item for this table
prop = 'plastic_table_cocaine', -- Name of prop within
setupTime = 4 * seconds, -- Time to set up table
pickupTime = 4 * seconds, -- Time to pack up table
recipes = { -- Where all possible recipes for this specific table
{
label = 'Cocaine Table', -- Menu label
craftingTime = 12 * seconds, -- Time to craft
reward = {
['cocaine'] = 1, -- Reward given after successful craft.
-- Add more rewards if desired, ['ITEM_NAME'] = QUANTITY
},
requirements = { -- Requirements for this drug to show on menu for craft
['poppy'] = { label = 'Poppy', quantity = 3 }, -- Replace with your own ingredients
['plastic_baggy'] = { label = 'Plastic Baggy', quantity = 1 }, -- -- Replace with your own ingredients
-- Add more required items to craft specific drug if desired, ['ITEM_NAME_NEEDED'] = { label = LABEL, quantity = QUANTITY }
},
},
-- Add more menu options/recipes for this drug table here
}
},
['plastic_table_ecstasy'] = { -- Name of usable item for this table
prop = 'plastic_table_ecstasy', -- Name of prop within
setupTime = 4 * seconds, -- Time to set up table
pickupTime = 4 * seconds, -- Time to pack up table
recipes = { -- Where all possible recipes for this specific table
{
label = 'Ecstasy Table', -- Menu label
craftingTime = 12 * seconds, -- Time to craft
reward = {
['ecstasy'] = 1, -- Reward given after successful craft.
-- Add more rewards if desired, ['ITEM_NAME'] = QUANTITY
},
requirements = { -- Requirements for this drug to show on menu for craft
['poppy'] = { label = 'Poppy', quantity = 3 }, -- Replace with your own ingredients
['plastic_baggy'] = { label = 'Plastic Baggy', quantity = 1 }, -- -- Replace with your own ingredients
-- Add more required items to craft specific drug if desired, ['ITEM_NAME_NEEDED'] = { label = LABEL, quantity = QUANTITY }
},
},
-- Add more menu options/recipes for this drug table here
}
},
['plastic_table_meth'] = { -- Name of usable item for this table
prop = 'plastic_table_meth', -- Name of prop within
setupTime = 4 * seconds, -- Time to set up table
pickupTime = 4 * seconds, -- Time to pack up table
recipes = { -- Where all possible recipes for this specific table
{
label = 'Meth Table', -- Menu label
craftingTime = 12 * seconds, -- Time to craft
reward = {
['meth'] = 1, -- Reward given after successful craft.
-- Add more rewards if desired, ['ITEM_NAME'] = QUANTITY
},
requirements = { -- Requirements for this drug to show on menu for craft
['poppy'] = { label = 'Poppy', quantity = 3 }, -- Replace with your own ingredients
['plastic_baggy'] = { label = 'Plastic Baggy', quantity = 1 }, -- -- Replace with your own ingredients
-- Add more required items to craft specific drug if desired, ['ITEM_NAME_NEEDED'] = { label = LABEL, quantity = QUANTITY }
},
},
-- Add more menu options/recipes for this drug table here
}
},
['plastic_table_mushrooms'] = { -- Name of usable item for this table
prop = 'plastic_table_mushrooms', -- Name of prop within
setupTime = 4 * seconds, -- Time to set up table
pickupTime = 4 * seconds, -- Time to pack up table
recipes = { -- Where all possible recipes for this specific table
{
label = 'Mushroom Table', -- Menu label
craftingTime = 12 * seconds, -- Time to craft
reward = {
['shrooms'] = 1, -- Reward given after successful craft.
-- Add more rewards if desired, ['ITEM_NAME'] = QUANTITY
},
requirements = { -- Requirements for this drug to show on menu for craft
['poppy'] = { label = 'Poppy', quantity = 3 }, -- Replace with your own ingredients
['plastic_baggy'] = { label = 'Plastic Baggy', quantity = 1 }, -- -- Replace with your own ingredients
-- Add more required items to craft specific drug if desired, ['ITEM_NAME_NEEDED'] = { label = LABEL, quantity = QUANTITY }
},
},
-- Add more menu options/recipes for this drug table here
}
},
['plastic_table_weed'] = { -- Name of usable item for this table
prop = 'plastic_table_weed', -- Name of prop within
setupTime = 4 * seconds, -- Time to set up table
pickupTime = 4 * seconds, -- Time to pack up table
recipes = { -- Where all possible recipes for this specific table
{
label = 'Weed Table', -- Menu label
craftingTime = 12 * seconds, -- Time to craft
reward = {
['ogkushkush'] = 1, -- Reward given after successful craft.
-- Add more rewards if desired, ['ITEM_NAME'] = QUANTITY
},
requirements = { -- Requirements for this drug to show on menu for craft
['poppy'] = { label = 'Poppy', quantity = 3 }, -- Replace with your own ingredients
['plastic_baggy'] = { label = 'Plastic Baggy', quantity = 1 }, -- -- Replace with your own ingredients
-- Add more required items to craft specific drug if desired, ['ITEM_NAME_NEEDED'] = { label = LABEL, quantity = QUANTITY }
},
},
-- Add more menu options/recipes for this drug table here
}
},
-- TABLE END --
-- Add more here by copying from TABLE START to TABLE END and pasting/customizing
}
All Links for Drug Tables
- Purchase - $14.99 (Tebex)
- Preview Video - Advanced Drug Tables
- Documentation - Advanced Drug Tables
| Code is accessible | Yes, not all. |
| Subscription-based | No |
| Lines (approximately) | ~800+ |
| Requirements | ox_lib |
| Support | Yes |


