[Paid] Advanced Decapitation / Gore

Hey !

Here is the first ever port of decapitation on FiveM !

Advanced decapitation script

Be ready to crush and dismember some players and peds !

Preview :

Preview

Purchase this resource :

You can purchase on my Website or directly by Tebex

Features :

  • Really decapitates the ped visually
  • Standalone / Compatible with all frameworks
  • Models included
  • Works on peds AND players
  • Decapitating weapons can be choosen

Thanks to Anto (MasterMods) for the 3D model !

Others :

This resource uses the FiveM escrow system

Code is accessible No
Subscription-based No
Lines (approximately) 500+
Requirements None
Support Yes
3 Likes

Psycho haha, nice one.
Too bad little ones can’t handle this on my server.

1 Like

Sadly some servers can’t push this as a resource, but i found the thing interesting and it can bring some more gore inside Zombies servers or whatever !

Propre :fire:

1 Like

looks interesting for zombie servers

What is the resmon? Dont no if this is a performance eater. Looks dope btw :slight_smile:

Merci !!!

1 Like

Yeah that could be cool

Pretty ok, not the best, will try some more things to get it down next update. About 0.09

Heads don’t seem to be networked.
If you respawn your ped if you are revived or sent to the hospital your head is still missing.
If you respawn your ped yourself, your head comes back on client but to everyone else your head looks like its missing still.

Les tĂȘtes ne semblent pas ĂȘtre en rĂ©seau. Si vous rĂ©apparaissez, ĂȘtes rĂ©animĂ© ou envoyĂ© Ă  l’hĂŽpital, votre tĂȘte est toujours manquante. Si vous rĂ©apparaissez vous-mĂȘme votre ped, votre tĂȘte revient au client mais pour tout le monde, votre tĂȘte semble toujours manquante.

Of course they are not networked, because the networked entities pool is around 80, big servers would’nt be able to handle this script more than a few minutes, and it would cause other scripts to break.

To avoid the ped head disappearing, please head to the docs, you will find everything needed.
Remember to always read the docs before asking things because most of the Time your answer is in it ! :wink:

Docs where. Because I’ve looked all over your Discord and your website and I cannot find them.

Hey, the link of the docs is available in the config file of the script

Would it be possible to whitelist some peds from this script? Such as animals?
image

est ce qu’on peu dĂ©capitĂ© le crane des joueurs et non seulement des zombies npc ?

I am interested for my server but I have several questions, in the configuration you can put that peds are not affected? for example if I have missions with npcs or so that there is no conflict with pet scripts? and if you can configure so that players are not affected? seeing the comments of the post I am concerned about hearing the conflicts, because even if I want to implement it in a zombie server and this has a particular ped that spams as a zombie, if I shoot him once when he returns to spawn he will be headless?

I think that this type of conflicts would be fixed if instead of 100% of the shot in the head comes out flying, it would be at 20% or 30% chance of shooting the head flying out and add that certain peds that you configure may not be affected by the script, including by default the peds of animals.

Yes, tu peux decapiter meme les joueurs

The unaffected peds / players configuration will be added in the update, today or next week !
I can look forward to add décapitation chance too.

If in your server, the ped you use for the zombie is deleted and recreated when respawning, thats will work.

:control_knobs: SCRIPT UPDATED

  • Slight fixes
  • Added config ignorePlayers which disables decapitation for players
  • Added config ignoreList which disables decapitation for specified peds

Extreme gore/dismemberment - Code of conduct violation