Preview / Showcase:
(QBCORE/QBOX/ESX) Buy Escrowed - $14.99
(QBCORE/QBOX/ESX) Buy Unlocked - $19.99
Features
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Requires ox_inventory & Compatible Frameworks โ Supports QBCore, QBOX, and ESX, ensuring broad compatibility with popular FiveM frameworks.
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Highly Configurable โ Offers extensive customization options, allowing server owners to tweak every aspect of the weed growing process to fit their gameplay vision.
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Multiple Weed Strains: Players can grow different strains such as Blue Dream, Purple Haze, Gorilla Glue, and Banana Kush, with the flexibility to add more strains through easy configuration.
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Plant Care System: Players must water and fertilize their plants to keep them healthy. Each plant has specific requirements, with adjustable amounts of water and fertilizer that decrease over time.
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** Risk of Theft:** Plants can be hidden in various locations to avoid being harvested by other players, introducing a dynamic of risk and strategy.
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Easy Harvesting & Bud Production: After proper care, plants can be harvested with shears to obtain buds, which can then be turned into weed bags for selling or use.
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Customizable Growth and Maintenance: The script allows server owners to adjust the initial conditions, growth rates, and times for watering, fertilizing, and harvesting. This includes configurable plant growth time and bud yield.
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Simple, Passive Gameplay: Designed to be a low-maintenance, passive activity, players can check on their plants periodically, making it suitable for casual and immersive gameplay.
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Much More Features
Config
Config = {}
Config.FrameWork = "QBCore" -- We Support 3 Framworks for this verison [QBCore / QBOX / ESX]
Config.Lan = 'en' -- Translation 'en', 'es', 'de', 'fr'
Config.Notifications = "OX" -- [OX / QB]
Config.WebHooks = false -- Enable or disable Discord webhooks (true = enabled, false = disabled)
Config.WebHookURL = "PASTE_YOUR_URL_HERE" -- URL for the Discord webhook where logs will be sent
-- Use Object Gizmo for placement visualization (true = enable, false = disable)
-- If disabled, the script will use the built-in placement system instead.
Config.UseObjectGizmo = false
-- ITEM NAMES
Config.Shovel = 'plant_shovel'
Config.Shears = 'plant_shears'
Config.Fertilizer = 'plant_fertilizer'
Config.Pot = 'plant_pot'
Config.Water = 'water'
Config.Baggie = 'plant_emptybag'
-- Plant Growth Requirements
Config.MinimumGrowthRequirement = 50 -- The minimum percentage of water and fertilizer needed for the plant to keep growing.
Config.MaxPlantLimit = 15 -- Maximum number of plants a player can plant at the same time
-- Water Settings
Config.StartAmountWater = 60 -- Initial water percentage when a plant is created.
Config.LoseWaterAmount = 5 -- Water percentage lost every set time interval.
Config.LoseWaterTime = 30 -- (SECONDS) Time interval at which the plant loses water.
Config.WaterFeedAmount = 15 -- Water percentage restored when watering the plant.
-- Fertilizer Settings
Config.StartAmountFertilizer = 55 -- Initial fertilizer percentage when a plant is created.
Config.LoseFertilizerAmount = 2 -- Fertilizer percentage lost every set time interval.
Config.LoseFertilizerTime = 60 -- (SECONDS) Time interval at which the plant loses fertilizer.
Config.FertilizerFeedAmount = 15 -- Fertilizer percentage restored when adding fertilizer.
-- Growth Settings
Config.GainGrowthAmount = 5 -- Growth percentage gained every set time interval.
Config.GainGrowthTime = 30 -- (SECONDS) Time interval at which the plant gains growth.
-- Plant Lifespan & Placement
Config.PlantLifetime = 180 -- (MINUTES) Time before a neglected plant is deleted due to lack of water and fertilizer.
Config.MinDistanceBetweenPlants = 2.0 -- Minimum required distance between plants to prevent overlap.
Config.Plant = {
['bluedream'] = {
label = 'Blue Dream Plant', -- Label for weed
seed = 'seed_bluedream', -- Weed Seed item name
baggie = 'bluedream_bag', -- Weed Baggy item name
bud = 'bud_bluedream', -- Weed Bud item name
budMin = 5, -- Minimum buds you get from harvesting plant
budMax = 10, -- Maximum buds you get from harvesting plant
BudsForBag = 5, -- Buds require to make 1 weed bag
PlacingProgressBarDuration = 10, -- Duration of the progress bar when planting a seed (in seconds)
RequirePot = true, -- Whether a pot is required to plant this seed (true = required, false = not required)
RemovePot = 1, -- Number of pots required to plant a single seed
RequireShovel = true, -- Whether a shovel is required to plant this seed (true = required, false = not required)
RemoveShovel = 0, -- Number of shovels required if a shovel is needed for planting
Props = { -- Plant props for each stage
[1] = `an_weed_blue_01_small_01a`,
[2] = `an_weed_blue_med_01b`,
[3] = `an_weed_blue_lrg_01a`
}
},
['purplehaze'] = {
label = 'Purple Haze Plant',
seed = 'seed_purplehaze',
baggie = 'purplehaze_bag',
bud = 'bud_purplehaze',
budMin = 5,
budMax = 10,
BudsForBag = 5,
PlacingProgressBarDuration = 10,
RequirePot = true,
RemovePot = 1,
RequireShovel = true,
RemoveShovel = 0,
Props = {
[1] = `an_weed_purple_01_small_01a`,
[2] = `an_weed_purple_med_01b`,
[3] = `an_weed_purple_lrg_01a`
}
},
['glue'] = {
label = 'Glorilla Glue Plant',
seed = 'seed_glue',
baggie = 'glue_bag',
bud = 'bud_glue',
budMin = 5,
budMax = 10,
BudsForBag = 5,
PlacingProgressBarDuration = 10,
RequirePot = true,
RemovePot = 1,
RequireShovel = true,
RemoveShovel = 0,
Props = {
[1] = `an_weed_white_01_small_01a`,
[2] = `an_weed_white_med_01b`,
[3] = `an_weed_white_lrg_01a`
}
},
['bananakush'] = {
label = 'Banana Kush Plant',
seed = 'seed_bananakush',
baggie = 'bananakush_bag',
bud = 'bud_bananakush',
budMin = 5,
budMax = 10,
BudsForBag = 5,
PlacingProgressBarDuration = 10,
RequirePot = true,
RemovePot = 1,
RequireShovel = true,
RemoveShovel = 0,
Props = {
[1] = `an_weed_yellow_01_small_01a`,
[2] = `an_weed_yellow_med_01b`,
[3] = `an_weed_yellow_lrg_01a`
}
},
['seed_skunk'] = {
label = 'Skunk Plant',
seed = 'seed_skunk',
baggie = 'skunk_bag',
bud = 'bud_skunk',
budMin = 5,
budMax = 10,
BudsForBag = 5,
PlacingProgressBarDuration = 10,
RequirePot = true,
RemovePot = 1,
RequireShovel = true,
RemoveShovel = 0,
Props = {
[1] = `an_weed_yellow_01_small_01a`,
[2] = `an_weed_yellow_med_01b`,
[3] = `an_weed_yellow_lrg_01a`
}
},
}
Latest Update:
Weed Growing: Update 1.5
- Added a built-in placement system for planting weed.
object_gizmo
is still supported but is no longer required. - Introduced a config option to set the maximum number of plants a player can plant at once.
- Each plant can now have its own unique progress bar duration for planting.
- You can also configure whether a pot is needed and specify the number of pots required or consumed.
- You can also configure whether a shovel is needed and specify the number of shovels required or consumed.
Code is accessible | Yes |
Subscription-based | No |
Lines (approximately) | 1000 |
Requirements | QBCore OR QBOX OR ESX, Ox_inventory, ox_lib |
Support | Yes |
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