[PAID]๐ŸŒฟ Advance Weed Growing System | [QB/ESX/QBOX]

:camera_flash: Preview / Showcase:

https://youtu.be/YDr7ydEAgK4

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Features

  • Requires ox_inventory & Compatible Frameworks โ€“ Supports QBCore, QBOX, and ESX, ensuring broad compatibility with popular FiveM frameworks.

  • Highly Configurable โ€“ Offers extensive customization options, allowing server owners to tweak every aspect of the weed growing process to fit their gameplay vision.

  • Multiple Weed Strains: Players can grow different strains such as Blue Dream, Purple Haze, Gorilla Glue, and Banana Kush, with the flexibility to add more strains through easy configuration.

  • Plant Care System: Players must water and fertilize their plants to keep them healthy. Each plant has specific requirements, with adjustable amounts of water and fertilizer that decrease over time.

  • ** Risk of Theft:** Plants can be hidden in various locations to avoid being harvested by other players, introducing a dynamic of risk and strategy.

  • Easy Harvesting & Bud Production: After proper care, plants can be harvested with shears to obtain buds, which can then be turned into weed bags for selling or use.

  • Customizable Growth and Maintenance: The script allows server owners to adjust the initial conditions, growth rates, and times for watering, fertilizing, and harvesting. This includes configurable plant growth time and bud yield.

  • Simple, Passive Gameplay: Designed to be a low-maintenance, passive activity, players can check on their plants periodically, making it suitable for casual and immersive gameplay.

  • Much More Features

Config
Config = {}

Config.FrameWork = "QBCore" --  We Support 3 Framworks for this verison [QBCore / QBOX / ESX]
Config.Lan = 'en' -- Translation 'en', 'es', 'de', 'fr'
Config.Notifications = "OX" -- [OX / QB]
Config.WebHooks = false -- Enable or disable Discord webhooks (true = enabled, false = disabled)
Config.WebHookURL = "PASTE_YOUR_URL_HERE" -- URL for the Discord webhook where logs will be sent

-- Use Object Gizmo for placement visualization (true = enable, false = disable)
-- If disabled, the script will use the built-in placement system instead.
Config.UseObjectGizmo = false  

-- ITEM NAMES
Config.Shovel = 'plant_shovel'
Config.Shears = 'plant_shears'
Config.Fertilizer = 'plant_fertilizer'
Config.Pot = 'plant_pot'
Config.Water = 'water'
Config.Baggie = 'plant_emptybag'

-- Plant Growth Requirements
Config.MinimumGrowthRequirement = 50 -- The minimum percentage of water and fertilizer needed for the plant to keep growing.
Config.MaxPlantLimit = 15 -- Maximum number of plants a player can plant at the same time

-- Water Settings
Config.StartAmountWater = 60 -- Initial water percentage when a plant is created.
Config.LoseWaterAmount = 5 -- Water percentage lost every set time interval.
Config.LoseWaterTime = 30 -- (SECONDS) Time interval at which the plant loses water.
Config.WaterFeedAmount = 15 -- Water percentage restored when watering the plant.

-- Fertilizer Settings
Config.StartAmountFertilizer = 55 -- Initial fertilizer percentage when a plant is created.
Config.LoseFertilizerAmount = 2 -- Fertilizer percentage lost every set time interval.
Config.LoseFertilizerTime = 60 -- (SECONDS) Time interval at which the plant loses fertilizer.
Config.FertilizerFeedAmount = 15 -- Fertilizer percentage restored when adding fertilizer.

-- Growth Settings
Config.GainGrowthAmount = 5 -- Growth percentage gained every set time interval.
Config.GainGrowthTime = 30 -- (SECONDS) Time interval at which the plant gains growth.

-- Plant Lifespan & Placement
Config.PlantLifetime = 180 -- (MINUTES) Time before a neglected plant is deleted due to lack of water and fertilizer.
Config.MinDistanceBetweenPlants = 2.0 -- Minimum required distance between plants to prevent overlap.

Config.Plant = {
    ['bluedream'] = {
        label = 'Blue Dream Plant', -- Label for weed 
        seed = 'seed_bluedream', -- Weed Seed item name
        baggie = 'bluedream_bag', -- Weed Baggy item name
        bud = 'bud_bluedream', -- Weed Bud item name
        budMin = 5, -- Minimum buds you get from harvesting plant
        budMax = 10, -- Maximum  buds you get from harvesting plant
        BudsForBag = 5, -- Buds require to make 1 weed bag
        PlacingProgressBarDuration = 10, -- Duration of the progress bar when planting a seed (in seconds)
        RequirePot = true, -- Whether a pot is required to plant this seed (true = required, false = not required) 
        RemovePot = 1, -- Number of pots required to plant a single seed
        RequireShovel = true, -- Whether a shovel is required to plant this seed (true = required, false = not required)
        RemoveShovel = 0, -- Number of shovels required if a shovel is needed for planting
        Props = { -- Plant props for each stage
            [1] = `an_weed_blue_01_small_01a`,
            [2] = `an_weed_blue_med_01b`,
            [3] = `an_weed_blue_lrg_01a`
        }
    },
    ['purplehaze'] = {
        label = 'Purple Haze Plant',
        seed = 'seed_purplehaze',
        baggie = 'purplehaze_bag',
        bud = 'bud_purplehaze',
        budMin = 5,
        budMax = 10,
        BudsForBag = 5,
        PlacingProgressBarDuration = 10,
        RequirePot = true,
        RemovePot = 1,
        RequireShovel = true,
        RemoveShovel = 0,
        Props = {
            [1] = `an_weed_purple_01_small_01a`,
            [2] = `an_weed_purple_med_01b`,
            [3] = `an_weed_purple_lrg_01a`
        }
    },
    ['glue'] = {
        label = 'Glorilla Glue Plant',
        seed = 'seed_glue',
        baggie = 'glue_bag',
        bud = 'bud_glue',
        budMin = 5,
        budMax = 10,
        BudsForBag = 5,
        PlacingProgressBarDuration = 10,
        RequirePot = true,
        RemovePot = 1,
        RequireShovel = true,
        RemoveShovel = 0,
        Props = {
            [1] = `an_weed_white_01_small_01a`,
            [2] = `an_weed_white_med_01b`,
            [3] = `an_weed_white_lrg_01a`
        }
    },
    ['bananakush'] = {
        label = 'Banana Kush Plant',
        seed = 'seed_bananakush',
        baggie = 'bananakush_bag',
        bud = 'bud_bananakush',
        budMin = 5,
        budMax = 10,
        BudsForBag = 5,
        PlacingProgressBarDuration = 10,
        RequirePot = true,
        RemovePot = 1,
        RequireShovel = true,
        RemoveShovel = 0,
        Props = {
            [1] = `an_weed_yellow_01_small_01a`,
            [2] = `an_weed_yellow_med_01b`,
            [3] = `an_weed_yellow_lrg_01a`
        }
    },
    ['seed_skunk'] = {
        label = 'Skunk Plant',
        seed = 'seed_skunk',
        baggie = 'skunk_bag',
        bud = 'bud_skunk',
        budMin = 5,
        budMax = 10,
        BudsForBag = 5,
        PlacingProgressBarDuration = 10,
        RequirePot = true,
        RemovePot = 1,
        RequireShovel = true,
        RemoveShovel = 0,
        Props = {
            [1] = `an_weed_yellow_01_small_01a`,
            [2] = `an_weed_yellow_med_01b`,
            [3] = `an_weed_yellow_lrg_01a`
        }
    },
    
}

Screenshots


Latest Update:

:herb: Weed Growing: Update 1.5

  • Added a built-in placement system for planting weed. object_gizmo is still supported but is no longer required.
  • Introduced a config option to set the maximum number of plants a player can plant at once.
  • Each plant can now have its own unique progress bar duration for planting.
  • You can also configure whether a pot is needed and specify the number of pots required or consumed.
  • You can also configure whether a shovel is needed and specify the number of shovels required or consumed.
Code is accessible Yes
Subscription-based No
Lines (approximately) 1000
Requirements QBCore OR QBOX OR ESX, Ox_inventory, ox_lib
Support Yes

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Update 1.1

  • Fixed small issues with planting
  • Fixed issues with a destroying plant
  • Added plant lifetime (if water & fertilizer gets to 0 then the plant will start a timer to despawn)

:herb: Weed Growing: Update 1.2

  • Add ESX Framework Compatibly
  • Fixed SQL issue
  • Added animation to bagging weed

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:herb: Weed Growing: Update 1.3

  • Implemented Webhooks functionality.
  • Improved Config comments for better clarity and readability.
  • Introduced MinimumGrowthRequirement in the Config.
  • Resolved a minor server-side issue.
  • Added localization support, now supporting multiple languages: English (en), Spanish (es), German (de), and French (fr). Make a ticket if you want your language to be added.

use code cfx10 for 10% off

:herb: Weed Growing: Update 1.5

  • Added a built-in placement system for planting weed. object_gizmo is still supported but is no longer required.
  • Introduced a config option to set the maximum number of plants a player can plant at once.
  • Each plant can now have its own unique progress bar duration for planting.
  • You can also configure whether a pot is needed and specify the number of pots required or consumed.
  • You can also configure whether a shovel is needed and specify the number of shovels required or consumed.