It is a finished resource , also plug and play and I made it as optimised as possible.
I treated it as a paid resource but I think this is just a $0.0 value product so I set it $0.0 .
Mmh I think you miss understood what I was trying to say.
Sometimes you see a cool thing and you just want to see how it’s made, but that’s doesn’t mean you want to use it yourself, you just want to see how it is made.
That’s exactly me at the moment with your script, I have no use case for it, but i’m curious about it so I wanted to take a look at it to see how it’s made, but it’s not possible here.
The fact that it’s free, but you can’t see what is in it disturb me, I don’t understand the point of it, lot of people want to see how this or this thing is made to learn, or just to make few tweaks so it feat their needs or their server theme for exemple, but with your resource it’s not possible.
I would understand a bit more if it was really a paid resource, you want to protect it so only people who buy can run it, it’s fair … but it’s free so … Yeah I just don’t get it
I am kindly trusted that is easy to figure out what natives can draw a texture. It is only 4 natives. I just protected a directly codes for some reasons(ugly internal codes/maths/logics etc…) . Do not I have a reasonably? If $0.0 make you uncomfortable it can be $0.1
I never talked about the price, of course I know it’s DrawSprite / DrawRect and those kind that are used, what I’m curious about is the math behind it, the thing that you are “hiding”. Hiding something because it’s ugly is just … weird